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Search: Posts Made By: Fizzlemizz
Forum: Lua/XML Help Today, 12:00 PM
Replies: 2
Views: 79
Posted By Fizzlemizz
When you press a physical button it usually...

When you press a physical button it usually effects the appearance of it's location (a keyboard button "looks" lower and slightly offset from normal). Using separate textures allows you to create the...
Forum: Lua/XML Help Yesterday, 03:20 PM
Replies: 9
Views: 199
Posted By Fizzlemizz
The addon can't communicate but the only way for...

The addon can't communicate but the only way for an external program to extract the latest information from an addons SavedVariables file(s) is after /reload or logout/exit.
Forum: Lua/XML Help Yesterday, 08:30 AM
Replies: 9
Views: 199
Posted By Fizzlemizz
/reload also causes saved variables to be...

/reload also causes saved variables to be eeerrrr... saved.
Forum: Lua/XML Help 03-29-20, 06:04 PM
Replies: 6
Views: 155
Posted By Fizzlemizz
ADDON (or whatever you call it) is always a...

ADDON (or whatever you call it) is always a string containing the name of the addon. You treat the ... passed to your .lua file as you would the ... passed to an OnEvent function ie. a variable...
Forum: Lua/XML Help 03-28-20, 07:42 PM
Replies: 15
Views: 287
Posted By Fizzlemizz
Maybe something like Discord Art...

Maybe something like Discord Art (https://www.wowinterface.com/downloads/info21942-DiscordArt.html) (or probably KgPanels) where you can create a texture with the artwork and click some buttons...
Forum: Lua/XML Help 03-28-20, 05:16 PM
Replies: 15
Views: 287
Posted By Fizzlemizz
For the most part, find the Blizzard XML file the...

For the most part, find the Blizzard XML file the frame/texture is defined in and check for its TexCoords tag.
<TexCoords left="0" right="0.675" top="0" bottom="0.675"/>

Exporting the Blizzard UI...
Forum: Lua/XML Help 03-26-20, 11:14 PM
Replies: 5
Views: 209
Posted By Fizzlemizz
You do the check if...

You do the check
if (checkItemOnGlobalProtectList(currentItemID) or checkItemOnCharacterProtectList(currentItemID)) and
itemValue ~= 0


If itemValue is nil then it is...
Forum: Lua/XML Help 03-26-20, 10:20 PM
Replies: 5
Views: 209
Posted By Fizzlemizz
The function called by C_Timer.After can't have...

The function called by C_Timer.After can't have parameter so you can't pass self to it. You would have to do it by another mechanism.

If it's not that then the code you posted does not include the...
Forum: Lua/XML Help 03-19-20, 02:50 PM
Replies: 15
Views: 467
Posted By Fizzlemizz
Really just a stab in the dark but possibly you...

Really just a stab in the dark but possibly you need something that stops the dataobj.OnLeave parent call doing it's default thing (presumably hiding the data frame)

Try doing this as a test which...
Forum: Lua/XML Help 03-19-20, 01:34 PM
Replies: 15
Views: 467
Posted By Fizzlemizz
Doing an OnEnter on the frame on top causes an...

Doing an OnEnter on the frame on top causes an OnLeave for the frame underneath it which would cause the closure of your information frame.

I don't know LibQTip or what else you might be using but...
Forum: Lua/XML Help 03-19-20, 12:31 PM
Replies: 10
Views: 357
Posted By Fizzlemizz
Doing it the proper (Seerah) way it would be: if...

Doing it the proper (Seerah) way it would be:

if not CommunitiesFrame or not CommunitiesFrame:IsShown() then
ToggleGuildFrame()
end...
Forum: Lua/XML Help 03-19-20, 09:13 AM
Replies: 10
Views: 357
Posted By Fizzlemizz
You need to change both instances of the tab...

You need to change both instances of the tab frame name in the call.

CommunitiesFrame.RosterTab:GetScript("OnClick")(CommunitiesFrame.RosterTab)

Otherwise you're calling the roster tab but passing...
Forum: Lua/XML Help 03-18-20, 10:32 PM
Replies: 10
Views: 357
Posted By Fizzlemizz
As an addon (retail) running /gdo using the code...

As an addon (retail) running /gdo using the code below opens the guild window to the guild information tab.

If the frame isn't shown, it will open it and if it is shown but on another tab it will...
Forum: Lua/XML Help 03-18-20, 11:46 AM
Replies: 10
Views: 357
Posted By Fizzlemizz
I took the lazy option :D

I took the lazy option :D
Forum: Lua/XML Help 03-18-20, 11:41 AM
Replies: 10
Views: 357
Posted By Fizzlemizz
ToggleGuildFrame()...

ToggleGuildFrame()
CommunitiesFrame.GuildInfoTab:GetScript("OnClick")(CommunitiesFrame.GuildInfoTab)
Forum: Lua/XML Help 02-28-20, 05:30 PM
Replies: 3
Views: 270
Posted By Fizzlemizz
Various attributes of the GameTooltip can change...

Various attributes of the GameTooltip can change each time it is shown although the scale is unlikely to be one of them.

Try hooking it's OnShow script

GameTooltip:HookScript("OnShow",...
Forum: Lua/XML Help 02-28-20, 05:10 PM
Replies: 9
Views: 558
Posted By Fizzlemizz
You can do with it as you please, I have no need...

You can do with it as you please, I have no need for credit. Just happy to help you get started.
Forum: Lua/XML Help 02-28-20, 04:30 PM
Replies: 9
Views: 558
Posted By Fizzlemizz
Certainly no professional :). If you install a...

Certainly no professional :).

If you install a debugger it should be reasonably straight forward to keep the code in order should anything break (I don't think there's anything earth shattering in...
Forum: Lua/XML Help 02-28-20, 03:07 PM
Replies: 9
Views: 558
Posted By Fizzlemizz
The first two are pretty simple, the last one not...

The first two are pretty simple, the last one not so much as it's beyond the scope of the PlayerModel widget and into things I've not played with yet.

Updated the code in the original post and...
Forum: Lua/XML Help 02-28-20, 12:54 PM
Replies: 9
Views: 558
Posted By Fizzlemizz
You can move the frame out of the way but...

You can move the frame out of the way but arbitrarily clicking something behind it won't work.

If you replace SetPortraitZoom with SetPosition you can move/zoom the model inside the frame. You can...
Forum: Lua/XML Help 02-27-20, 11:24 AM
Replies: 9
Views: 558
Posted By Fizzlemizz
It's a bit rough but something like: (you can...

It's a bit rough but something like: (you can paste the code into the website (https://addon.bool.no/) to create/download as an addon). The Show/Hide button is on the target frame (and assumes you...
Forum: Lua/XML Help 02-19-20, 05:38 PM
Replies: 7
Views: 428
Posted By Fizzlemizz
There should not be any need to do that if you...

There should not be any need to do that if you aren't seeing any ill effects (GLOBAL_MOUSE_UP also performs some of the tasks done by mouse down like hiding the dropbox so you would loose those if...
Forum: Lua/XML Help 02-19-20, 01:02 PM
Replies: 7
Views: 428
Posted By Fizzlemizz
It seems primarily to effect clearing a dropdown...

It seems primarily to effect clearing a dropdown entry if it has autocomplete and you click in it.

Edit: It does some other things that also happen on GLOBAL_MOUSE_UP so unless someone moves the...
Forum: Lua/XML Help 02-19-20, 01:51 AM
Replies: 7
Views: 428
Posted By Fizzlemizz
See also:...

See also: https://us.forums.blizzard.com/en/wow/t/new-chat-behaviour/416933
Forum: Lua/XML Help 02-18-20, 12:09 PM
Replies: 5
Views: 358
Posted By Fizzlemizz
A general idea. local unit = "player" local name...

A general idea.

local unit = "player"
local name = UnitName(unit)
local realm = GetRealmName()
print(unit, name, "from", realm)
for i=1, 4 do
unit = "party"..i
if UnitExists(unit) then
name,...
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