Quantcast
WoWInterface - Search Results
Showing results 1 to 25 of 26
Search took 0.00 seconds.
Search: Posts Made By: glupikreten
Forum: AddOn Search/Requests 09-04-20, 03:05 AM
Replies: 2
Views: 2,079
Posted By glupikreten
immersion do that... among 1 million other things...

immersion do that... among 1 million other things :)
Forum: General Authoring Discussion 08-02-20, 01:48 AM
Replies: 3
Views: 2,759
Posted By glupikreten
I'm new to lua and wow lua so im trying to get a...

I'm new to lua and wow lua so im trying to get a grasp at how things work and what is life cycle of an addon(s)...

I struggled with this also and havent found any solution besides delaying my...
Forum: Lua/XML Help 07-24-20, 11:27 AM
Replies: 8
Views: 2,182
Posted By glupikreten
https://ibb.co/nsT6sB3 https://ibb.co/0yZ7QHp A...

https://ibb.co/nsT6sB3

https://ibb.co/0yZ7QHp


And i get im noob... wow lua is not my area... still this eludes me:


local function test(init) -- init no init its the same
if init then
Forum: Lua/XML Help 07-24-20, 11:07 AM
Replies: 8
Views: 2,182
Posted By glupikreten
CreateBeautyBorder api has check and returns if...

CreateBeautyBorder api has check and returns if alreadz created.

what puzzles me is /run print(UnitBuff("target",1)) on enemy returns nil for existing frame.
Forum: Lua/XML Help 07-24-20, 09:14 AM
Replies: 8
Views: 2,182
Posted By glupikreten
The issue I'm having is that when I try to /run...

The issue I'm having is that when I try to /run print(UnitBuff("target",1)) on target that is mob or enemy I get nil. On friendly players, it works as it should.

https://freeimage.host/i/dICNOG


i...
Forum: Lua/XML Help 07-24-20, 01:23 AM
Replies: 8
Views: 2,182
Posted By glupikreten
Thank you...

Thank you...
Forum: Lua/XML Help 07-23-20, 08:20 AM
Replies: 8
Views: 2,182
Posted By glupikreten
TargetFrameAura manipulation

Hi,

I have this piece of code... it works in 99.99% of the cases... Can anyone tell me why it wouldn't be doing in 100% of them? :)

Ignore the double for loops... I tried different stuff and this...
Forum: AddOn Help/Support 07-16-20, 12:11 PM
Replies: 11
Views: 1,633
Posted By glupikreten
Oh yeah.. thank you so much .. and for fast...

Oh yeah.. thank you so much .. and for fast answers as well...
Forum: AddOn Help/Support 07-16-20, 11:54 AM
Replies: 11
Views: 1,633
Posted By glupikreten
Thank you. That was helpful. Could you be so...

Thank you. That was helpful.

Could you be so kind and tell me just one more thing... is there an easy way to know when some frame is opened (like CharcterFrame or TalentFrame)?

Some of them have...
Forum: AddOn Help/Support 07-15-20, 03:39 AM
Replies: 11
Views: 1,633
Posted By glupikreten
Sometimes when tired you make the most...

Sometimes when tired you make the most embarrassing errors... like declaring f and using frame afterward :confused: :confused: :confused:

Thank you tho.
Forum: AddOn Help/Support 07-14-20, 02:15 PM
Replies: 11
Views: 1,633
Posted By glupikreten
RegisterUnitEvent ... UNIT_AURA

Hi,

I'm trying to mess with unit auras and code below does nothing for me.
I'm talking classic wow.

Can i do that somehow?

I tried with hooksecurefunc but that works on target and player... not on...
Forum: Lua/XML Help 10-23-19, 05:08 AM
Replies: 3
Views: 828
Posted By glupikreten
Thank you ... I just have no explanation why i...

Thank you ...

I just have no explanation why i left half of them not local :(... except i am noob obviously.
Forum: Lua/XML Help 10-22-19, 01:22 PM
Replies: 3
Views: 828
Posted By glupikreten
Taint Classic

Can someone please tell me why this script gives error below:

10x [ADDON_ACTION_BLOCKED] AddOn 'xVerminz' tried to call the protected function...
Forum: Macro Help 10-10-19, 01:45 AM
Replies: 4
Views: 1,890
Posted By glupikreten
But couldnt some addon be made that would create...

But couldnt some addon be made that would create macro with proper /casts if target and pve and overwrite that macro if target and pvp?
Forum: Lua/XML Help 10-05-19, 01:52 PM
Replies: 2
Views: 984
Posted By glupikreten
much obliged kind sir... it works

much obliged kind sir... it works
Forum: Lua/XML Help 10-04-19, 10:07 AM
Replies: 2
Views: 984
Posted By glupikreten
Check for tracking icon

Hi,

Is there a way to check if Find minerals or Find Herb is missing?

Thank you
Forum: Lua/XML Help 09-24-19, 01:33 PM
Replies: 0
Views: 496
Posted By glupikreten
Defining default chat from lua

Hi,

I created bunch of new chatframes using FCF_OpenNewWindow and last one stays open.

Is there a way to say FCF_{SetDefault.. or Select}("ChatFrame1") or something.

Id like General to be selected...
Forum: Lua/XML Help 09-23-19, 04:37 AM
Replies: 0
Views: 508
Posted By glupikreten
TargetFrame Buffs/Debuffs

Hi,

I noticed that this piece of code does not work on enemy players...

It works just fine on everything else... npcs, mobs, bosses etc... but on enemy players it does not.

Any hint why?
Forum: Lua/XML Help 09-15-19, 05:39 AM
Replies: 2
Views: 789
Posted By glupikreten
Thank you do much for explaining and helping......

Thank you do much for explaining and helping...

:banana::banana:
Forum: Lua/XML Help 09-14-19, 02:54 AM
Replies: 2
Views: 789
Posted By glupikreten
Default Blizz frames

Hi,

1.
Im trying to do some basic modifications to some default blizz frames... and while some of the frames i have no problem with for some others im getting error that frames are not found.

For...
Forum: Lua/XML Help 09-12-19, 10:22 AM
Replies: 2
Views: 916
Posted By glupikreten
Thank you ... this helped :)

Thank you ... this helped :)
Forum: Lua/XML Help 09-12-19, 02:55 AM
Replies: 2
Views: 916
Posted By glupikreten
Lua reposition frames

Hi,

Can someone explain to me why this does not work:

BNToastFrame:HookScript("OnShow", function(self)
BNToastFrame:ClearAllPoints()
BNToastFrame:SetPoint("BOTTOMLEFT", someframe, "TOPLEFT", 0,...
Forum: UI Screenshots, Feedback and Design Discussion 01-13-14, 01:10 PM
Replies: 93
Views: 57,797
Posted By glupikreten
Looks imba nice... im using also some parts of...

Looks imba nice... im using also some parts of neav mixed with some other stuff like oUF_Freebgrid for raid/party and oUF_mono for player/target frames...

One thing it would be awesome to be...
Forum: AddOn Help/Support 01-09-14, 08:30 AM
Replies: 6
Views: 3,413
Posted By glupikreten
maybe i could do this instead then to get bigger...

maybe i could do this instead then to get bigger "font"

customFrame.texture = customFrame:CreateTexture();
customFrame.texture:SetAllPoints();

if customFrame.text == 1...
Forum: AddOn Help/Support 01-09-14, 04:02 AM
Replies: 6
Views: 3,413
Posted By glupikreten
Tried... no joy :)

Tried... no joy :)
Showing results 1 to 25 of 26