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Search: Posts Made By: Rilgamon
Forum: General Authoring Discussion 03-22-19, 11:57 PM
Replies: 3
Views: 238
Posted By Rilgamon
Do you enjoy making Addons? Don't write one for...

Do you enjoy making Addons? Don't write one for others. Write one you like and have fun with.
Forum: AddOn Search/Requests 02-01-19, 03:58 PM
Replies: 2
Views: 188
Posted By Rilgamon
I've startet such an addon (zz_Altmail). But I...

I've startet such an addon (zz_Altmail). But I dont have the time to work on it properly.
You would have to download it from my repo at https://wow.grml.de/
And configuration is done in core.lua...
Forum: AddOn Help/Support 01-31-19, 04:51 PM
Replies: 8
Views: 334
Posted By Rilgamon
Try this to enable errors /console scriptErrors...

Try this to enable errors
/console scriptErrors 1
or to disable
/console scriptErrors 0

Or, you could install this addon to get the setting for en-/disable lua errors...
Forum: Site help, bugs, suggestions/questions 01-20-19, 10:10 PM
Replies: 2
Views: 3,695
Posted By Rilgamon
You're great! Thank you :)

You're great! Thank you :)
Forum: Site help, bugs, suggestions/questions 01-20-19, 10:15 AM
Replies: 2
Views: 3,695
Posted By Rilgamon
WoW API numbers in compatible list

When querying this list
https://api.wowinterface.com/addons/compatible.json
results in
[{"id":"8.1.5","name":"Zandalari and Kul Tiran","interface":null,"default":false},{"id":"8.1","name":"Tides of...
Forum: Lua/XML Help 12-22-18, 02:29 PM
Replies: 15
Views: 575
Posted By Rilgamon
You have the data. So its totally possible to...

You have the data. So its totally possible to display it.

if db['Currency'][myPlayerRealm][myPlayerFaction] == ('Alliance') then

In situations like this print out the variables so you can quickly...
Forum: Lua/XML Help 12-21-18, 08:22 AM
Replies: 15
Views: 575
Posted By Rilgamon
Check which value throws the error in 558 and...

Check which value throws the error in 558 and make sure it has a value before you use it.
You're not clear if you want to only see the same faction listed or list and sum up both.
My code of zz_Money...
Forum: AddOn Search/Requests 12-17-18, 08:12 AM
Replies: 6
Views: 286
Posted By Rilgamon
Not possible.

Not possible.
Forum: Lua/XML Help 11-22-18, 10:15 AM
Replies: 14
Views: 757
Posted By Rilgamon
GetSpecializationInfo(index) Replace index with...

GetSpecializationInfo(index)
Replace index with specIndex
Forum: AddOn Help/Support 11-12-18, 03:08 AM
Replies: 4
Views: 517
Posted By Rilgamon
There should be no current project using this.

There should be no current project using this.
Forum: Lua/XML Help 11-09-18, 08:55 AM
Replies: 5
Views: 419
Posted By Rilgamon
GetItemInfo is not always providing correct...

GetItemInfo is not always providing correct information the moment you query it.
See Details: https://wow.gamepedia.com/API_GetItemInfo
Register
https://wow.gamepedia.com/GET_ITEM_INFO_RECEIVED
or...
Forum: General Authoring Discussion 11-04-18, 11:15 AM
Replies: 17
Views: 914
Posted By Rilgamon
We've seen many frameworks created but not many...

We've seen many frameworks created but not many are in active use. Putting a framework into another language with restrictions not in Lua does not sound too tempting to try it. If you enjoy it have...
Forum: Lua/XML Help 11-04-18, 02:07 AM
Replies: 3
Views: 363
Posted By Rilgamon
Your tooltip should show it. This is taken from...

Your tooltip should show it.
This is taken from my addon ...

local cTip = CreateFrame("GameTooltip","PrivTooltip",nil,"GameTooltipTemplate")
local function IsSoulbound(bag,...
Forum: Lua/XML Help 10-31-18, 08:50 AM
Replies: 12
Views: 653
Posted By Rilgamon
Only the GUID can handle this when there are...

Only the GUID can handle this when there are units without a valid unitid.
Forum: Lua/XML Help 10-31-18, 03:07 AM
Replies: 12
Views: 653
Posted By Rilgamon
Keep in mind that there is no valid unitid for...

Keep in mind that there is no valid unitid for targets in a storage. The moment the unit that targets it changes its target the same unitid means another unit.
Forum: Lua/XML Help 10-31-18, 01:38 AM
Replies: 12
Views: 653
Posted By Rilgamon
You can't know if all enemies are targeting you....

You can't know if all enemies are targeting you. Only those with a valid unitid. That means you iterate over your group, over their targets and then their targets. Only those unitids are valid and...
Forum: Lua/XML Help 10-30-18, 03:54 PM
Replies: 12
Views: 653
Posted By Rilgamon
Every unit has a unique GUID. If you have a valid...

Every unit has a unique GUID. If you have a valid unitid you can query it.
Forum: AddOn Search/Requests 10-28-18, 10:38 AM
Replies: 4
Views: 389
Posted By Rilgamon
https://www.wowinterface.com/downloads/info11831-D...

https://www.wowinterface.com/downloads/info11831-DockingStationDisplay.html
Forum: Lua/XML Help 10-07-18, 09:09 PM
Replies: 1
Views: 226
Posted By Rilgamon
Probably your db is declared later in the loading...

Probably your db is declared later in the loading process.
Make sure to delay the creation of the icon until your db is created.
Forum: Lua/XML Help 10-04-18, 03:20 AM
Replies: 5
Views: 413
Posted By Rilgamon
Login + 3 UI-Reloads will show the complete text....

Login + 3 UI-Reloads will show the complete text. So your code is correct but the information is not yet available. So you should really use GET_ITEM_INFO_RECEIVED like kurapica.igas suggests.
Forum: General Authoring Discussion 09-29-18, 05:31 AM
Replies: 14
Views: 1,084
Posted By Rilgamon
local SCALE = 1 --local WIDTH = 348 local...

local SCALE = 1
--local WIDTH = 348
local WIDTH = 236
local HEIGHT = 8
local _, CLASS = UnitClass('player')
local COLOR = CUSTOM_CLASS_COLORS and CUSTOM_CLASS_COLORS[CLASS] or...
Forum: General Authoring Discussion 09-27-18, 01:31 AM
Replies: 14
Views: 1,084
Posted By Rilgamon
local azeriteItemLocation =...

local azeriteItemLocation = C_AzeriteItem.FindActiveAzeriteItem()
if (not azeriteItemLocation) then
return
end

Your code is a little difficult to read so I'm not 100% sure. But your code...
Forum: General Authoring Discussion 09-27-18, 12:09 AM
Replies: 14
Views: 1,084
Posted By Rilgamon
When it works after a reload it's mostly because...

When it works after a reload it's mostly because you create the object too early in the loading process. Try to delay it until the information is fully available. Player entering world is a good...
Forum: Chit-Chat 09-18-18, 07:03 AM
Replies: 7
Views: 682
Posted By Rilgamon
Happy Birthday :D

Happy Birthday :D
Forum: AddOn Help/Support 09-16-18, 05:58 PM
Replies: 3
Views: 827
Posted By Rilgamon
Never looked at lfg functions but wasn't this the...

Never looked at lfg functions but wasn't this the part they changed so Addons can't automatically form a group?
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