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Search: Posts Made By: alikim
Forum: Lua/XML Help 07-03-20, 04:43 AM
Replies: 3
Views: 1,110
Posted By alikim
As I said, the script works, so it's not a...

As I said, the script works, so it's not a problem with attaching a function to a button, which is in a different frame, not the AH one. The AH UI stops working after...
Forum: Lua/XML Help 07-02-20, 06:49 PM
Replies: 3
Views: 1,110
Posted By alikim
AH search text addon breaks the auctioneer

I want to copy the name of a craftable item from the crafting window to the AH window's search bar, when I click on the items' icon, so I wrote the following macros:


/run...
Forum: Lua/XML Help 07-02-18, 12:34 PM
Replies: 5
Views: 767
Posted By alikim
That helped, thank you!

That helped, thank you!
Forum: Lua/XML Help 07-02-18, 10:36 AM
Replies: 5
Views: 767
Posted By alikim
Yes, you can put all sorts of mounts on the...

Yes, you can put all sorts of mounts on the action bars but I can't find a way to do it programmably.

The only way to put something on the action bars that I know of is to pick it on the cursor with...
Forum: Lua/XML Help 07-02-18, 05:47 AM
Replies: 5
Views: 767
Posted By alikim
How to pickup a mount to the cursor by ID?

I want to write a lua code that picks up a mount ( I know it's ID from GetActionInfo) and places it on an Action Slot.
I know PickupSpell, PickupItem, PickupMacro to pickup those things by their ID,...
Forum: Lua/XML Help 06-30-18, 10:04 AM
Replies: 2
Views: 592
Posted By alikim
T h a n k s !

T h a n k s !
Forum: Lua/XML Help 06-30-18, 08:39 AM
Replies: 2
Views: 592
Posted By alikim
How to get element count for this table?

PRF = {
["Profile_1"] = {
["pve"] = {
{
"Blood Frenzy", -- [1]
22420, -- [2]
}, -- [1]
{
"Guttural Roars", -- [1]
22424, -- [2]
Forum: Lua/XML Help 01-25-17, 04:40 AM
Replies: 5
Views: 1,573
Posted By alikim
I'm asking because I saw it while playing with...

I'm asking because I saw it while playing with Server Hop addon. As far as I understand, now you only server hop when you are close to the leader of the group.

So, for example, if I join a group and...
Forum: Lua/XML Help 01-24-17, 06:26 AM
Replies: 5
Views: 1,573
Posted By alikim
How to check server hops?

I know I can check my own realm but it doesn't change when I join a group hosted on another server.

How do you check the server you are currently on?

Thank you!
Forum: Lua/XML Help 12-10-16, 09:16 AM
Replies: 3
Views: 1,046
Posted By alikim
Thank you, I implemented my own loot window that...

Thank you, I implemented my own loot window that unregisters LootFrame from all events and normally when you click on a loot it then autoloots items following some pattern and then does CloseLoot()....
Forum: Lua/XML Help 12-10-16, 03:45 AM
Replies: 3
Views: 1,046
Posted By alikim
How to captur up & dpwn key presses and propagate events?

I have my own frame for events and if I write this code:

eframe:SetScript("OnKeyDown", eframe.OnKeyDown)
eframe:SetScript("OnKeyUp", eframe.OnKeyUp)
eframe:SetPropagateKeyboardInput(true)

then I...
Forum: General Authoring Discussion 12-02-16, 08:18 AM
Replies: 4
Views: 1,410
Posted By alikim
Thank you!

Thank you!
Forum: General Authoring Discussion 12-02-16, 03:35 AM
Replies: 4
Views: 1,410
Posted By alikim
I don't need to drag it, just to move it...

I don't need to drag it, just to move it permanently.

That being said, this script does nothing.
Forum: General Authoring Discussion 12-02-16, 02:54 AM
Replies: 4
Views: 1,410
Posted By alikim
How to move UIErrorsFrame?

I tried to do this:

function moveFrames()
UIErrorsFrame:SetMovable(true)
UIErrorsFrame:SetPoint("CENTER", UIParent, "CENTER", 0, 0)
end

doesn't work

I even tried to do it through
Forum: General Authoring Discussion 11-25-16, 07:26 PM
Replies: 2
Views: 1,353
Posted By alikim
Thank you!

Thank you!
Forum: General Authoring Discussion 11-25-16, 04:18 PM
Replies: 2
Views: 1,353
Posted By alikim
how to hookup non existing frames?

I'm trying to hook up AuctionFrame, like so

hooksecurefunc(AuctionFrame, "AuctionFrame_OnLoad", hook_AF_OnLoad)

and I get a general error about function usage, I guess that's because the frame...
Forum: General Authoring Discussion 07-25-15, 06:51 AM
Replies: 2
Views: 1,818
Posted By alikim
Ah, ok, thank you!

Ah, ok, thank you!
Forum: General Authoring Discussion 07-25-15, 04:57 AM
Replies: 2
Views: 1,818
Posted By alikim
How to make an inventory?

As far as I understand there is CharacterFrame that works as inventory and then there is InspectFrame that also works that way. They use inventory functions like GetInventoryItemLink("unit", slot) or...
Forum: General Authoring Discussion 07-12-15, 10:54 AM
Replies: 4
Views: 2,546
Posted By alikim
That helped, thank you!

That helped, thank you!
Forum: General Authoring Discussion 07-12-15, 08:33 AM
Replies: 4
Views: 2,546
Posted By alikim
As you can see from the code above I run it after...

As you can see from the code above I run it after PLAYER_ENTERING_WORLD fired and GetInventoryItemLink() is not working correctly at this point, that's the problem.

I can create a delay but it's not...
Forum: General Authoring Discussion 07-12-15, 05:22 AM
Replies: 4
Views: 2,546
Posted By alikim
When GetInventoryItemLink is ready to use?

I'm trying to get information about equipped items via GameTooltip, so I have this code in the event handler frame (I know I should use my own scan tooltip for this, and I do, but for this it doesn't...
Forum: General Authoring Discussion 07-11-15, 08:59 AM
Replies: 2
Views: 2,387
Posted By alikim
Beautiful, thank you very much!

Beautiful, thank you very much!
Forum: General Authoring Discussion 07-11-15, 07:04 AM
Replies: 2
Views: 2,387
Posted By alikim
Problem anchoring GameTooltip

local function onMouseLeave(self, motion)
GameTooltip:Hide()
end

local function onMouseEnter(self, motion)
GameTooltip:SetOwner(UIParent,...
Forum: General Authoring Discussion 07-10-15, 10:46 AM
Replies: 8
Views: 4,210
Posted By alikim
I mean how do you do this?

I mean how do you do this?
Forum: General Authoring Discussion 07-10-15, 06:23 AM
Replies: 8
Views: 4,210
Posted By alikim
mmm... do you mean to create a hooksecurefunc on...

mmm... do you mean to create a hooksecurefunc on some original button call to turn off my button?
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