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Search: Posts Made By: runamonk
Forum: PTR API and Graphics Changes 10-22-18, 07:42 AM
Replies: 13
Views: 2,675
Posted By runamonk
Yeah that method is from a durability addon I...

Yeah that method is from a durability addon I wrote so I can see all my gear I'm wearing. It tracks the items, durability and item levels blah blah blah hehe.. I use a similar but different routine...
Forum: PTR API and Graphics Changes 10-22-18, 04:09 AM
Replies: 13
Views: 2,675
Posted By runamonk
You can parse the item level out of the tooltip,...

You can parse the item level out of the tooltip, that is accurate. That's what we're all doing at this point.


function mnkDurability.GetItemLevel(slotID)
local tip = CreateFrame("GameTooltip",...
Forum: oUF (Otravi Unit Frames) 09-12-18, 04:01 AM
Replies: 4
Views: 1,041
Posted By runamonk
NM my issue I am dumb and had SetPoint() used...

NM my issue I am dumb and had SetPoint() used incorrectly.
Forum: Class Discussions 09-12-18, 01:20 AM
Replies: 4
Views: 1,733
Posted By runamonk
I drag them down onto my bars..

I drag them down onto my bars..
Forum: oUF (Otravi Unit Frames) 09-08-18, 12:34 PM
Replies: 0
Views: 722
Posted By runamonk
Friendly nameplates

I have an idea in my head where I want to see friendly nameplates but only for guildies.

Any thoughts how to accomplish this (I'm using oUF for nameplates as well and it's been great).

NM. This is...
Forum: PTR API and Graphics Changes 09-05-18, 05:12 AM
Replies: 13
Views: 2,675
Posted By runamonk
Yep..Scaled levels are still wacked out.

Yep..Scaled levels are still wacked out.
Forum: PTR API and Graphics Changes 09-04-18, 08:44 AM
Replies: 13
Views: 2,675
Posted By runamonk
and surprising to say the least. I haven't tested...

and surprising to say the least. I haven't tested scaling down yet. So that could still be borked.
Forum: PTR API and Graphics Changes 09-04-18, 12:44 AM
Replies: 13
Views: 2,675
Posted By runamonk
I think they might have fixed...

I think they might have fixed GetDetailedItemLevelInfo(). It appears to be returning the correct level information now.
Forum: oUF (Otravi Unit Frames) 08-21-18, 02:38 AM
Replies: 3
Views: 1,164
Posted By runamonk
That's how most people do it as well. I just like...

That's how most people do it as well. I just like my party seperate, but all together works just fine. :)
Forum: oUF (Otravi Unit Frames) 08-20-18, 07:56 AM
Replies: 3
Views: 1,164
Posted By runamonk
This should get you started. :) Added party just...

This should get you started. :) Added party just in case you want/need that as well.


self:SpawnHeader('party', nil, 'solo,party',
'showParty', true,
'showPlayer', false,
...
Forum: RealUI 08-16-18, 06:53 AM
Replies: 3
Views: 743
Posted By runamonk
What Ammako said. I've found the same issue in a...

What Ammako said. I've found the same issue in a couple of the addons I wrote. I ended up having to write a routine that parses the tooltip for the item and pulls the item level from there. I think...
Forum: Lua/XML Help 07-31-18, 04:11 AM
Replies: 13
Views: 1,345
Posted By runamonk
^=== this is a much more elegant and friendly way...

^=== this is a much more elegant and friendly way to do it. :)
Forum: Lua/XML Help 07-30-18, 10:45 AM
Replies: 13
Views: 1,345
Posted By runamonk
This is a terrible way to do it but it'll work...

This is a terrible way to do it but it'll work for now hehe.
Forum: Lua/XML Help 07-30-18, 09:16 AM
Replies: 13
Views: 1,345
Posted By runamonk
Checking...this looks simple enough. Paste this...

Checking...this looks simple enough.

Paste this code over the top of the code in the HideBuffs.lua


UIParent:SetScript("OnUpdate", function()
if TargetFrame:IsShown() then
for i=1,...
Forum: Lua/XML Help 07-30-18, 08:09 AM
Replies: 13
Views: 1,345
Posted By runamonk
HideBuffs...

HideBuffs (http://www.wowinterface.com/downloads/info13456-HideBuffs.html)

It's discontinued but it works just fine. I just tested it out.
Forum: oUF (Otravi Unit Frames) 07-26-18, 01:09 AM
Replies: 7
Views: 969
Posted By runamonk
Fixed. It was just a simple issue with the...

Fixed. It was just a simple issue with the declaration of UnitAura().
Forum: oUF (Otravi Unit Frames) 07-25-18, 01:39 PM
Replies: 7
Views: 969
Posted By runamonk
I'll take a peek tomorrow and see if I can repro...

I'll take a peek tomorrow and see if I can repro and fix it. It should be simple enough.
Forum: oUF (Otravi Unit Frames) 07-25-18, 02:35 AM
Replies: 7
Views: 969
Posted By runamonk
Here it is...

Here it is (http://www.wowinterface.com/downloads/info24736-oUF_AlekkFanUpdate.html)
Forum: AddOn Help/Support 07-24-18, 02:05 PM
Replies: 3
Views: 860
Posted By runamonk
I updated the thread in the oUF forum. That...

I updated the thread in the oUF forum. That should at least partially work, no guarantees that it will work for all situations. hehe.
Forum: oUF (Otravi Unit Frames) 07-24-18, 01:14 PM
Replies: 7
Views: 969
Posted By runamonk
Try this one. <snip>

Try this one.

<snip>
Forum: oUF (Otravi Unit Frames) 07-24-18, 12:28 AM
Replies: 7
Views: 969
Posted By runamonk
Like I said in your other thread, please zip up...

Like I said in your other thread, please zip up and post/share ouf_alekk and I am sure you'll get more help with it.
Forum: AddOn Help/Support 07-23-18, 10:12 AM
Replies: 3
Views: 860
Posted By runamonk
There seems to be quite a few versions of this...

There seems to be quite a few versions of this floating around, it might be a good idea to zip up ouf_alekk folder and post it/share it. :)
Forum: oUF (Otravi Unit Frames) 07-23-18, 08:15 AM
Replies: 10
Views: 4,483
Posted By runamonk
Me too. That's how I did mine. It makes it easier...

Me too. That's how I did mine. It makes it easier to manage too.

I put all my shared stuff in a single addon and organized in folders by type (assets, libs, sounds, fonts, etc) and then make all my...
Forum: oUF (Otravi Unit Frames) 07-23-18, 05:52 AM
Replies: 10
Views: 4,483
Posted By runamonk
I created an addon that loads all my shared...

I created an addon that loads all my shared libraries. So that way I don't have any duplicates that I want to embed, including oUF. This works out really nice. Then I don't have to clutter up my...
Forum: oUF (Otravi Unit Frames) 07-19-18, 03:06 AM
Replies: 0
Views: 1,101
Posted By runamonk
Thanks for latest update!

Updated my two styles and only had to change calls to UnitAura().

Great work!

R
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