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Search: Posts Made By: Kanegasi
Forum: Lua/XML Help 01-17-21, 03:33 PM
Replies: 3
Views: 281
Posted By Kanegasi
I kind of like this, so I made my own. However, I...

I kind of like this, so I made my own. However, I use LiteMount, which recognizes when you can't use a mount and doesn't send out a spellcast event. For those that want a weakaura warning with...
Forum: Lua/XML Help 01-17-21, 10:36 AM
Replies: 3
Views: 281
Posted By Kanegasi
You're in the right direction. The way that maw...

You're in the right direction. The way that maw mount counter works is that it loops through all of your mounts and saves each spell ID when it loads, then listens for UNIT_SPELLCAST_SENT and...
Forum: Macro Help 01-13-21, 07:37 PM
Replies: 4
Views: 1,429
Posted By Kanegasi
Ah, my bad. "BATTLEGROUND" was removed a long...

Ah, my bad. "BATTLEGROUND" was removed a long time ago. All instances use "INSTANCE_CHAT" instead.

/run SendChatMessage(string.format("{Triangle} %s {Triangle} -...
Forum: Macro Help 01-13-21, 05:26 PM
Replies: 1
Views: 346
Posted By Kanegasi
The "a" table with the numbers contains the...

The "a" table with the numbers contains the marker ids. It only has 6, in order: skull, moon, square, triangle, diamond, and cross. You just need to add the other two, which is 5 for star and 6 for...
Forum: Lua/XML Help 01-10-21, 11:04 PM
Replies: 7
Views: 616
Posted By Kanegasi
I was curious what addon had those ebars,...

I was curious what addon had those ebars, googling brought me to your unanswered reddit thread. Since you want to check if the group has 4 or more players, checking the number of members is...
Forum: Lua/XML Help 01-10-21, 09:09 PM
Replies: 7
Views: 616
Posted By Kanegasi
local...

local f=CreateFrame("frame")
f:RegisterEvent("GROUP_ROSTER_UPDATE")
f:SetScript("OnEvent",function()
if UnitName("party3")...
Forum: Lua/XML Help 01-09-21, 11:39 PM
Replies: 2
Views: 370
Posted By Kanegasi
The GW table is indeed their local addon table....

The GW table is indeed their local addon table. This is at the top of their core/consts.lua file (where OP's code is)

local _, GW = ...

GW is not accessible outside of the addon.
Forum: Lua/XML Help 01-05-21, 08:28 AM
Replies: 2
Views: 927
Posted By Kanegasi
Yes, this is important information. It means we...

Yes, this is important information. It means we can't help you here. This site is only for official WoW servers.
Forum: Macro Help 01-04-21, 08:30 PM
Replies: 4
Views: 1,429
Posted By Kanegasi
The WorldStateFrame was removed, so...

The WorldStateFrame was removed, so GetNumWorldStateUI no longer exists. All extra info frames, such as capture bars under the minimap, world pvp zones, battleground information, and so on was...
Forum: AddOn Help/Support 01-04-21, 07:35 AM
Replies: 4
Views: 1,547
Posted By Kanegasi
I have had this happen as well. The buffs move...

I have had this happen as well. The buffs move just fine with MoveAnything, but after gaining a weapon buff (the separate purple icon), the frames eventually screw up in the way you described.
Forum: AddOn Help/Support 01-02-21, 01:25 PM
Replies: 1
Views: 550
Posted By Kanegasi
Add the following line above the bordercolor line...

Add the following line above the bordercolor line like so:

if not frmOptions.SetBackdrop then Mixin(frmOptions,BackdropTemplateMixin) end
frmOptions:SetBackdropBorderColor(0.8, 0.6, 0.5, 0.9);
Forum: AddOn Search/Requests 12-24-20, 08:16 PM
Replies: 2
Views: 1,444
Posted By Kanegasi
Looking at the code for the ElvUI Wild Imps...

Looking at the code for the ElvUI Wild Imps Tracker, it seems like it could be converted into a WeakAura with some work.
However, with four simple code edits, you can get it working alone without...
Forum: Lua/XML Help 12-23-20, 05:52 PM
Replies: 8
Views: 2,174
Posted By Kanegasi
The guild member index is from 1 to the total...

The guild member index is from 1 to the total number of guild members. The order of the index depends on the view settings of the roster window, but even then, there's no rhyme or reason for which...
Forum: AddOn Search/Requests 12-21-20, 03:52 PM
Replies: 2
Views: 1,734
Posted By Kanegasi
Just a warning. When you do find something that...

Just a warning. When you do find something that does what you want, it won't work in instances. Friendly nameplates are protected in instances.
Forum: Lua/XML Help 12-19-20, 01:20 PM
Replies: 5
Views: 1,224
Posted By Kanegasi
It's possible there's a problem with accessing...

It's possible there's a problem with accessing global variables within the aura environment during loading screens. WeakAuras attempts to keep aura environments restricted. You can try collecting the...
Forum: RealUI 12-16-20, 02:18 PM
Replies: 3
Views: 1,572
Posted By Kanegasi
No, Lukas 45 is correct. Those combat locks are...

No, Lukas 45 is correct. Those combat locks are there for a reason. I'm sure things seem to work just fine while you're whacking a training dummy, but you will run into issues later. When you do,...
Forum: AddOn Search/Requests 12-16-20, 07:56 AM
Replies: 5
Views: 3,153
Posted By Kanegasi
Blizzard doesn't like a playerbase-run method of...

Blizzard doesn't like a playerbase-run method of excluding players. Such a method will never be perfect and would require an immense amount of work to verify. Raider.io gets similar requests all the...
Forum: Lua/XML Help 12-16-20, 07:51 AM
Replies: 19
Views: 7,027
Posted By Kanegasi
The textures are stored as indexes in the borders...

The textures are stored as indexes in the borders key of the parent frame. If you were to do ZaxBorders=CreateFrame("frame") instead of local f=CreateFrame("frame"), you can change the colors like...
Forum: Lua/XML Help 12-15-20, 02:10 PM
Replies: 19
Views: 7,027
Posted By Kanegasi
If you're using the backdrop method, the API...

If you're using the backdrop method, the API behind that is called "NineSlice". This is a method of creating resizeable textured frames of nine pieces, consisting of four static corners, four...
Forum: Lua/XML Help 12-14-20, 09:41 PM
Replies: 10
Views: 2,502
Posted By Kanegasi
Put the OnUpdate in Lua. f.TimeSinceLastUpdate =...

Put the OnUpdate in Lua.

f.TimeSinceLastUpdate = 0

f:SetScript("OnUpdate",function(self,elapsed)
local gwbutton = GwGarrisonButton
self.TimeSinceLastUpdate = self.TimeSinceLastUpdate +...
Forum: Lua/XML Help 12-14-20, 08:48 AM
Replies: 3
Views: 2,203
Posted By Kanegasi
PLAYER_LOGIN happens only once when the UI loads....

PLAYER_LOGIN happens only once when the UI loads. As it states, it fires when the UI is mostly ready near the end of the loading screen when logging into a character and most data from functions are...
Forum: Lua/XML Help 12-12-20, 02:27 PM
Replies: 19
Views: 7,027
Posted By Kanegasi
If you want something simple and direct, this is...

If you want something simple and direct, this is what I use to add a 1pixel black border around my chat frame with a single pixel missing at the corners:

local frame =...
Forum: Macro Help 12-10-20, 11:31 PM
Replies: 2
Views: 1,976
Posted By Kanegasi
World mark spells, with that big green circle,...

World mark spells, with that big green circle, can only use @player to drop it where you stand or @cursor to drop it where your mouse is. You also can't have a space between / and cast, and you can...
Forum: Lua/XML Help 12-05-20, 03:50 PM
Replies: 3
Views: 1,290
Posted By Kanegasi
It was not removed, it was converted to a fileID...

It was not removed, it was converted to a fileID instead back in I believe Legion. Then, Shadowlands converted the function to return a table. The fileID is under the key...
Forum: Lua/XML Help 11-29-20, 09:30 PM
Replies: 6
Views: 1,763
Posted By Kanegasi
Yes, "replacing" the textures. WoW's client has a...

Yes, "replacing" the textures. WoW's client has a process that looks for any texture files in the install folder before loading the ones in the data, allowing you to load your own textures. Don't...
Showing results 1 to 25 of 500