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Forum: oUF (Otravi Unit Frames) 03-17-09, 02:19 PM
Replies: 327
Views: 160,089
Posted By goliath0
I though I was clear enough... The post on the...

I though I was clear enough...

The post on the forum refers to API changes in 3.1 that addresses UnitAura. The code that uses "isMine" will stop working, because the parameter is being replaced by...
Forum: oUF (Otravi Unit Frames) 03-17-09, 04:44 AM
Replies: 327
Views: 160,089
Posted By goliath0
I'd like to use oUF-Grid, but I want every other...

I'd like to use oUF-Grid, but I want every other frame to remain default. I've seen the "function of doom" and am curious if you can disable/avoid that and still have the addon work correctly.

p.s....
Forum: Lua/XML Help 03-13-09, 12:28 AM
Replies: 1
Views: 4,562
Posted By goliath0
RaidPulloutX:SetScale(y); seems to work if you...

RaidPulloutX:SetScale(y); seems to work if you set it on events - though you need to watch out not to taint stuff then.
Forum: Lua/XML Help 03-12-09, 06:41 PM
Replies: 1
Views: 4,562
Posted By goliath0
Blizzard Raid UI

Got a question to all of you pro addon makers.

I'm trying to customize the default, built-in Raid UI ("Pullout" to be specific).

You can take a look at the Blizzard's default UI code at...
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