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Search: Posts Made By: LudiusMaximus
Forum: AddOn Help/Support 08-16-19, 04:56 PM
Replies: 6
Views: 161
Posted By LudiusMaximus
Maybe this is something specific to the class you...

Maybe this is something specific to the class you are using?
Have you tried it with other classes?
Forum: AddOn Help/Support 08-16-19, 03:34 PM
Replies: 6
Views: 161
Posted By LudiusMaximus
I tried to reproduce this but I can pull mobs...

I tried to reproduce this but I can pull mobs without any problems while the buff frame remains in the center of the screen.
Forum: AddOn Help/Support 08-16-19, 01:40 PM
Replies: 6
Views: 161
Posted By LudiusMaximus
BuffFrame:ClearAllPoints() BuffFrame:SetPoint("CEN...

BuffFrame:ClearAllPoints()
BuffFrame:SetPoint("CENTER", UIParent, "CENTER", 0, 0)


works for me without any errors.

Just SetUserPlaced(true) is not possible for BuffFrame. But also not necessary...
Forum: Lua/XML Help 08-14-19, 11:53 AM
Replies: 3
Views: 152
Posted By LudiusMaximus
Yeah, exactly! :-) Altoholic uses the...

Yeah, exactly! :-)

Altoholic uses the LibCraftInfo I mentioned. It is by the same author.

There seem to be entries in his database up to WoD but not beyond.
Forum: Lua/XML Help 08-14-19, 08:14 AM
Replies: 3
Views: 152
Posted By LudiusMaximus
Building a recipe item <-> skill database?

I would like to check if alts have already learned a spell/tradeskill taught by a particular recipe item.

There seems to be no other way than to maintain a database linking recipes to what they...
Forum: Lua/XML Help 08-01-19, 01:20 PM
Replies: 8
Views: 569
Posted By LudiusMaximus
Apparently PLAYER_LOGIN was just not late enough....

Apparently PLAYER_LOGIN was just not late enough. It works, when I am using a timer to make sure that I am really the last. :D Thanks again!!


local folderName = ...
local L =...
Forum: Lua/XML Help 08-01-19, 04:02 AM
Replies: 8
Views: 569
Posted By LudiusMaximus
All right, thanks for the clarification! Now I...

All right, thanks for the clarification! Now I understand the difference between SetScript and HookScript. :-D

However, if other Addons use the same method as you suggested, I have again no controll...
Forum: Lua/XML Help 07-31-19, 06:46 PM
Replies: 8
Views: 569
Posted By LudiusMaximus
@SDPhantom: Thanks, but when I do a pre-hook of...

@SDPhantom: Thanks, but when I do a pre-hook of OnTooltipSetItem(), will there be anything at all in the GameTooltip for me to modify? I do not care about what other addons my later append but I want...
Forum: Lua/XML Help 07-31-19, 02:09 AM
Replies: 2
Views: 234
Posted By LudiusMaximus
Oh, I see. Thanks!

Oh, I see. Thanks!
Forum: Lua/XML Help 07-30-19, 03:38 PM
Replies: 8
Views: 569
Posted By LudiusMaximus
When I apply SetText() to a tooltip line...

When I apply SetText() to a tooltip line like
_G["GameTooltipTextLeft1"]:SetText("bla", 1, 0, 0, 1, true)
it does not even change the text colour. Only the text is updated.

So if I want to have the...
Forum: Lua/XML Help 07-30-19, 02:28 PM
Replies: 2
Views: 234
Posted By LudiusMaximus
Where is the code of GameTooltip:AddLine()?

I am trying to grep the extracted Blizzard Interface Code for the definitions of GameTooltip:AddLine() or GameTooltip:AddDoubleLine(). Without success. Where are these defined, please? Thanks!

EDIT:...
Forum: Lua/XML Help 07-30-19, 10:28 AM
Replies: 8
Views: 569
Posted By LudiusMaximus
Thanks a lot, this helped me a great deal...

Thanks a lot, this helped me a great deal already.

But copying a tooltip line is not so straight forward, is it?

First of all, I have to check if it is a single or double line by checking
if...
Forum: Lua/XML Help 07-29-19, 04:40 PM
Replies: 8
Views: 569
Posted By LudiusMaximus
Inserting a line in GameTooltip at arbitrary position?

I want to put an extra line in the item tooltip directly beneath the "Sell price" line.

I am hooking OnTooltipSetItem to do so:

GameTooltip:HookScript("OnTooltipSetItem", function(self)
-- my...
Forum: Lua/XML Help 07-24-19, 04:13 PM
Replies: 2
Views: 311
Posted By LudiusMaximus
Cool, thanks! ADDON_LOADED with...

Cool, thanks!

ADDON_LOADED with Blizzard_TimeManager works perfectly!
Forum: Lua/XML Help 07-23-19, 06:17 PM
Replies: 2
Views: 311
Posted By LudiusMaximus
What EVENT fires when UI elements are ready?

TimeManagerClockButton:SetScript("OnClick", function (self, button)
print("Do some stuff.")
TimeManagerClockButton_OnClick(self)
end)

This in the beginning of my addon does not work, because...
Forum: Lua/XML Help 07-22-19, 04:33 PM
Replies: 4
Views: 545
Posted By LudiusMaximus
Perfect help! Thanks a lot!

Perfect help! Thanks a lot!
Forum: Lua/XML Help 07-18-19, 08:37 AM
Replies: 4
Views: 545
Posted By LudiusMaximus
Error: "SetPoint would result in anchor family connection"

When I do

_G.FramerateLabel:ClearAllPoints()
_G.FramerateLabel:SetPoint("TOPLEFT", "UIParent", "TOPLEFT")

I get (since 8.2) the following error:

Message: Interface\FrameXML\UIParent.lua:2356:...
Forum: AddOn Search/Requests 07-12-19, 02:38 AM
Replies: 4
Views: 1,042
Posted By LudiusMaximus
Regarding your second request you could also give...

Regarding your second request you could also give CanIMogIt (https://www.wowinterface.com/downloads/info24015-CanIMogIt.html)a try!
Forum: AddOn Search/Requests 07-09-19, 06:23 AM
Replies: 6
Views: 1,098
Posted By LudiusMaximus
Haha, happy birthday then! Glad I could help! I...

Haha, happy birthday then!

Glad I could help!

I was assuming that you did not know a lot of programming yourself. Just thought that getting some insights into how it can be done might rid you of...
Forum: Macro Help 07-03-19, 08:37 AM
Replies: 4
Views: 3,198
Posted By LudiusMaximus
I think there is no way of checking other...

I think there is no way of checking other characters than the one you are currently logged in with. All the addons that do inter-character stuff (e.g. Bagnon, Altoholic, CanIMogIt) store the...
Forum: Lua/XML Help 07-02-19, 06:56 PM
Replies: 7
Views: 679
Posted By LudiusMaximus
Thank you both! So I assume there is no...

Thank you both!

So I assume there is no difference between

child:IsObjectType("FontString")

and

child:GetObjectType() == "FontString"
Forum: Lua/XML Help 07-02-19, 06:46 PM
Replies: 7
Views: 679
Posted By LudiusMaximus
Cool, thanks a lot!! :-) Is there a better way...

Cool, thanks a lot!! :-)

Is there a better way of checking if a child region is a FontString than "if child.GetText"?
Forum: Lua/XML Help 07-02-19, 05:57 PM
Replies: 7
Views: 679
Posted By LudiusMaximus
GetChildren() not working for FontStrings?

According to https://wow.gamepedia.com/API_Frame_GetChildren GetChildren() gets the children of a frame.

According to https://wow.gamepedia.com/API_Frame_CreateFontString CreateFontString() creates...
Forum: Alpha/Beta AddOns and Compilations 06-27-19, 10:41 AM
Replies: 47
Views: 41,107
Posted By LudiusMaximus
What ever happend to MoveAnything2?

What ever happend to MoveAnything2?
Forum: AddOn Search/Requests 06-26-19, 10:38 AM
Replies: 3
Views: 927
Posted By LudiusMaximus
Ah, now I see what you mean. Thanks for the...

Ah, now I see what you mean. Thanks for the clarification.

I use Bartender4 to move the ActionBar, which is actually not the original ActionBar but Bartender4's copy of it.

All the other frames I...
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