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Search: Posts Made By: Fizzlemizz
Forum: Lua/XML Help Yesterday, 09:58 AM
Replies: 14
Views: 247
Posted By Fizzlemizz
frame.myHealPrediction:Hide() frame.myHealPredicti...

frame.myHealPrediction:Hide()
frame.myHealPrediction = frame:CreateTexture()

Then set your texture should do it as all the CRF code appears to use the parentKey and not the frame name.
Forum: Lua/XML Help Yesterday, 08:54 AM
Replies: 14
Views: 247
Posted By Fizzlemizz
Gradients seem pretty sticky. Maybe just hide the...

Gradients seem pretty sticky. Maybe just hide the original texture and replace it with a new one.
Forum: Lua/XML Help Yesterday, 12:06 AM
Replies: 14
Views: 247
Posted By Fizzlemizz
frame.myHealPrediction:SetGradient("VERTICAL",...

frame.myHealPrediction:SetGradient("VERTICAL", 8/255, 93/255, 72/255, 11/255, 136/255, 105/255);
Is being used.

Never used it so I don't know how to clear it frame.myHealPrediction:SetGradient()?
Forum: Lua/XML Help 05-06-21, 04:29 PM
Replies: 8
Views: 221
Posted By Fizzlemizz
Maybe your looking for something more...

Maybe your looking for something more like:

local f = CreateFrame("Frame", "SomeOnEnterFrame")
f:SetSize(200, 200)
f:SetPoint("TOPLEFT")
f.t =...
Forum: Lua/XML Help 05-06-21, 02:45 PM
Replies: 8
Views: 221
Posted By Fizzlemizz
WorldFrame is where the focus goes when entering...

WorldFrame is where the focus goes when entering MouseLook.

Once you enter MouseLook you lose the cursor just like running using both buttons down (which is essentially a protected StartMoving +...
Forum: Lua/XML Help 05-06-21, 01:14 PM
Replies: 8
Views: 221
Posted By Fizzlemizz
You said moving the camera so this might give you...

You said moving the camera so this might give you something to start/work with (as currently coded, requires mouseleft to be held down to move the camera but it's up to you):

local f =...
Forum: Lua/XML Help 05-03-21, 11:20 AM
Replies: 2
Views: 164
Posted By Fizzlemizz
button.Text:SetText(item.text or ""); local tex...

button.Text:SetText(item.text or "");

local tex = button:CreateTexture(nil,...
Forum: Lua/XML Help 04-16-21, 10:17 AM
Replies: 8
Views: 459
Posted By Fizzlemizz
The the name you give a frame is entered into the...

The the name you give a frame is entered into the global table as a reference to that frame. If I remember correctly, the first frame with a given name gets the global table variable.

If you have...
Forum: Lua/XML Help 04-07-21, 12:53 AM
Replies: 6
Views: 454
Posted By Fizzlemizz
If it's just for Copy/Paste the scrollbar will be...

If it's just for Copy/Paste the scrollbar will be pretty useless when they can just CTRL-A/CTRL-C. You can probably hide the bar.

StaticPopup is using the size of the frame you passed it and the...
Forum: Lua/XML Help 04-07-21, 12:37 AM
Replies: 6
Views: 454
Posted By Fizzlemizz
Inheriting multiple templates just requires a...

Inheriting multiple templates just requires a comma delimited list

local scrollFrame = CreateFrame("ScrollFrame", nil, nil, "UIPanelScrollFrameTemplate, TooltipBackdropTemplate")
Forum: Lua/XML Help 04-06-21, 06:13 PM
Replies: 6
Views: 454
Posted By Fizzlemizz
insertedFrame is the 5th parameter and the...

insertedFrame is the 5th parameter and the function doesn't do parameter substitution.

StaticPopup_Show("MY_TEST", nil, nil, nil, scrollFrame)
Forum: Lua/XML Help 04-03-21, 09:37 AM
Replies: 7
Views: 312
Posted By Fizzlemizz
In lua code, paths are either double backslash\\...

In lua code, paths are either double backslash\\ or single forward slash /

not \ or //

In XML you use \

And .png files won't work, just .blp or .tga of the correct format.
Forum: News 03-31-21, 06:13 PM
Replies: 36
Views: 5,917
Posted By Fizzlemizz
And it's turned up on the launcher ready to...

And it's turned up on the launcher ready to install :D.
Forum: News 03-31-21, 12:39 PM
Replies: 36
Views: 5,917
Posted By Fizzlemizz
Your awsomeness knows no bounds. Thank you...

Your awsomeness knows no bounds.

Thank you Cairenn!
Forum: AddOn Help/Support 03-30-21, 05:39 PM
Replies: 4
Views: 277
Posted By Fizzlemizz
Isn't 146739 the aura that gets applied with...

Isn't 146739 the aura that gets applied with corruption?
Forum: AddOn Help/Support 03-30-21, 04:56 PM
Replies: 4
Views: 277
Posted By Fizzlemizz
The first parameter in the payload for UNIT_xxx...

The first parameter in the payload for UNIT_xxx events is the unit that is the target of the event

local unit , x, x = ...
if unit == "player" then
-- you started casting, sent the cast, failed...
Forum: Lua/XML Help 03-27-21, 05:11 PM
Replies: 2
Views: 289
Posted By Fizzlemizz
Either fix the size of the fontstring or anchor...

Either fix the size of the fontstring or anchor both ends

button.Text:ClearAllPoints()
button.Text:SetPoint("LEFT", 4, 0)
button.Text:SetPoint("RIGHT", -4, 0)
Forum: Lua/XML Help 03-26-21, 10:05 AM
Replies: 2
Views: 269
Posted By Fizzlemizz
You want to anchor the tooltip and you can just...

You want to anchor the tooltip and you can just use the standard GameTooltip.

f:SetScript("OnEnter", function(self)
if (UnitBuff("player", 1)) then
GameTooltip:SetOwner(self,...
Forum: News 03-25-21, 02:41 PM
Replies: 36
Views: 5,917
Posted By Fizzlemizz
https://github.com/Stanzilla/WoWUIBugs/issues/

https://github.com/Stanzilla/WoWUIBugs/issues/
Forum: News 03-25-21, 01:38 PM
Replies: 36
Views: 5,917
Posted By Fizzlemizz
As always and again, thank you WoWI :D!

As always and again, thank you WoWI :D!
Forum: General Authoring Discussion 03-24-21, 07:44 PM
Replies: 11
Views: 1,161
Posted By Fizzlemizz
Thank you Cairenn, the dedication of you and...

Thank you Cairenn, the dedication of you and yours is greatly appreciated :banana:.
Forum: General Authoring Discussion 03-24-21, 07:14 PM
Replies: 11
Views: 1,161
Posted By Fizzlemizz
If I heard correctly, there should be something...

If I heard correctly, there should be something happening re TBC in the not too distant future <crossed fingers emoji goes here>.

If I didn't, we're no worse off (and I'll have to loosen my hat) :(
Forum: AddOn Help/Support 03-12-21, 02:52 PM
Replies: 2
Views: 411
Posted By Fizzlemizz
I'm pretty sure it's...

I'm pretty sure it's still:
yourtexture:SetTexture("Interface/MainMenuBar/UI-MainMenuBar-EndCap-Dwarf")

There's also a lion...
Forum: Lua/XML Help 03-10-21, 10:05 PM
Replies: 6
Views: 914
Posted By Fizzlemizz
Assuming this is for a ScrollList, when you...

Assuming this is for a ScrollList, when you update each button information during OnVerticalScroll is when you set each button .index to the corresponding entry in SpellList

Incomplete and rough as...
Forum: Lua/XML Help 03-10-21, 07:39 PM
Replies: 6
Views: 914
Posted By Fizzlemizz
Alternatively for button names you could...

Alternatively for button names you could use

"$parentbtn" .. index

$parent will be replaced with the name of the buttons parent frame. It's the same as:

DeathKnightChatScrollFrame.buttons[index] =...
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