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Search: Posts Made By: Sojik
Forum: Site help, bugs, suggestions/questions 01-25-11, 09:11 AM
Replies: 4
Views: 1,587
Posted By Sojik
Actually, yes. I was quoting my changelog (so I...

Actually, yes. I was quoting my changelog (so I can keep track of what release a comment was made after). The time it went through I just copied and pasted the changelog without the quote BBCode. I...
Forum: Site help, bugs, suggestions/questions 01-24-11, 12:33 PM
Replies: 4
Views: 1,587
Posted By Sojik
Just tried again and the problem has seemed to...

Just tried again and the problem has seemed to fix itself.
Forum: Site help, bugs, suggestions/questions 01-24-11, 12:27 PM
Replies: 4
Views: 1,587
Posted By Sojik
File Comments for one of my addons don't seem to work

I just updated a few of my graphic packs and I tried to post a comment on one of them while I was uploading the pack (which takes awhile since it's pretty big) and it seems to have bugged out. Every...
Forum: Site help, bugs, suggestions/questions 01-11-11, 10:53 AM
Replies: 2
Views: 1,599
Posted By Sojik
Thanks! That's perfect. :)

Thanks! That's perfect. :)
Forum: Site help, bugs, suggestions/questions 01-10-11, 10:35 PM
Replies: 2
Views: 1,599
Posted By Sojik
Addon search via post???

I don't know too much about web development but from what I understand,
WoWI uses a search method that doesn't use a URL. So you have to actually be on the website to search it instead of editing the...
Forum: oUF (Otravi Unit Frames) 01-03-11, 11:24 AM
Replies: 3
Views: 4,033
Posted By Sojik
What sort of features were you looking for?

What sort of features were you looking for?
Forum: AddOn Help/Support 12-29-10, 11:20 PM
Replies: 4
Views: 3,351
Posted By Sojik
I don't think it has to do with...

I don't think it has to do with QulightUI.

Search "cvar" (29 hits in 6 files)
C:\Users\Public\Games\World of Warcraft\Addon Downloads\Interface\AddOns\QulightUI\datatext\gold.lua (2 hits)
Line...
Forum: Site help, bugs, suggestions/questions 12-21-10, 04:26 PM
Replies: 101
Views: 18,854
Posted By Sojik
My Opera 11 doesn't do that. I'm using build 1156...

My Opera 11 doesn't do that. I'm using build 1156 -- I'm not sure where you got 1167. I searched around for it and can't find it.
Forum: Site help, bugs, suggestions/questions 12-20-10, 01:44 PM
Replies: 101
Views: 18,854
Posted By Sojik
I wasn't going to post but now that I see there...

I wasn't going to post but now that I see there are some complaints (some valid) I will. I love the changes to the website. I look forward to the author portal changes I believe I read about. I avoid...
Forum: Lua/XML Help 11-25-10, 06:59 PM
Replies: 5
Views: 3,458
Posted By Sojik
Hm. I'll feel pretty embarrassed if this pause is...

Hm. I'll feel pretty embarrassed if this pause is normal and has nothing to do with my addon since it is only a second at the most. Maybe I just haven't noticed it till now. I swapped spec probably...
Forum: Lua/XML Help 11-25-10, 05:22 AM
Replies: 5
Views: 3,458
Posted By Sojik
Should I be concerned about a short freeze?

I'm working on an addon that swaps keybind loadouts when I swap dual specs. It works alright but it does all it's magic on one event (namely ACTIVE_TALENT_GROUP_CHANGED). It has to go through every...
Forum: Lua/XML Help 11-22-10, 04:40 PM
Replies: 4
Views: 3,513
Posted By Sojik
That will only work one the first page. All...

That will only work one the first page. All subsequent pages reuse those buttons. Oh well, it would have been pretty messy trying to track down the right button anyway. Plus keeping it updated...
Forum: Wish List 11-22-10, 02:13 PM
Replies: 0
Views: 9,203
Posted By Sojik
GetCursorInfo() and petactions

Pet actions on the cursor return 'petaction' when you use GetCursorInfo() whereas spells and companions (and macros and items and and and) produce an index we can use to place it on a button. Even if...
Forum: oUF (Otravi Unit Frames) 07-23-10, 02:39 PM
Replies: 17
Views: 9,630
Posted By Sojik
Oh, sorry for assuming the worst. :o

Oh, sorry for assuming the worst. :o
Forum: oUF (Otravi Unit Frames) 07-23-10, 02:38 PM
Replies: 8
Views: 5,275
Posted By Sojik
I just rewrote my layout from scratch borrowing...

I just rewrote my layout from scratch borrowing heavily from oUF_Freeb and oUF_Freebgrid, personally.
Forum: oUF (Otravi Unit Frames) 07-23-10, 02:32 PM
Replies: 8
Views: 5,275
Posted By Sojik
How soon? Because this is very easy to fix in 1.4.

How soon? Because this is very easy to fix in 1.4.
Forum: oUF (Otravi Unit Frames) 07-23-10, 02:28 PM
Replies: 10
Views: 5,470
Posted By Sojik
Like p3lim said visibleAuras is just the maximum...

Like p3lim said visibleAuras is just the maximum visible - something you set - not the amount visible. What are you looking to do, needing to know how many visible auras you have?
Forum: oUF (Otravi Unit Frames) 07-23-10, 02:19 PM
Replies: 17
Views: 9,630
Posted By Sojik
I can think of reasons to embed other than that....

I can think of reasons to embed other than that. I don't think you should be distributing an edited oUF, personally.
Forum: oUF (Otravi Unit Frames) 07-23-10, 02:15 PM
Replies: 7
Views: 4,423
Posted By Sojik
One of my old layouts had this. I blacklisted out...

One of my old layouts had this. I blacklisted out a list of buffs (and Arcane Blast which is a debuff) from .Buffs and .Debuffs then I spawned .Auras with the same list but whitelisting those buffs...
Forum: oUF (Otravi Unit Frames) 07-16-10, 06:37 AM
Replies: 0
Views: 2,746
Posted By Sojik
Custom Visibility Header Conditions

Using custom visibility conditions in SpawnHeader, how creative can/should we get with it? Should it only really be used with group conditionals? I saw haste gave the example of "custom [combat]...
Forum: oUF (Otravi Unit Frames) 07-15-10, 09:29 PM
Replies: 1
Views: 2,512
Posted By Sojik
SpawnHeader('oUF_Party',nil,'custom ...

SpawnHeader('oUF_Party',nil,'custom [group:party,nogroup:raid][@raid6,noexists,group:raid] show;hide') and SpawnHeader('oUF_Raid'..i,nil,'raid10')
Forum: oUF (Otravi Unit Frames) 07-11-10, 02:13 PM
Replies: 1
Views: 3,288
Posted By Sojik
oUF_AuraBars hasn't been updated to support 1.4...

oUF_AuraBars hasn't been updated to support 1.4 yet it doesn't look like. You'll have to wait till it is before you can use it with 1.4.


EDIT: Also did you import the functions you're calling in...
Forum: oUF (Otravi Unit Frames) 07-11-10, 02:05 PM
Replies: 88
Views: 38,831
Posted By Sojik
No you don't have to edit oUF. It supports custom...

No you don't have to edit oUF. It supports custom show conditionals la macros.

For example the header spawn would work something like this: party = self:SpawnHeader('oUF_Party',nil,'custom...
Forum: oUF (Otravi Unit Frames) 07-10-10, 11:43 PM
Replies: 6
Views: 4,743
Posted By Sojik
I did another edit after your post. I forgot a...

I did another edit after your post. I forgot a quotation mark in the beginning. Try now.
Forum: oUF (Otravi Unit Frames) 07-10-10, 11:18 PM
Replies: 6
Views: 4,743
Posted By Sojik
Try replacing if(unit == 'focus' or...

Try replacing if(unit == 'focus' or unit:find('target')) then
local name = health:CreateFontString(nil, 'OVERLAY')
name:SetPoint('LEFT', health, 2, 0)
...
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