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Forum: AddOn Help/Support 05-12-21, 03:37 AM
Replies: 11
Views: 703
Posted By Mayron
I do it all manually using the WoWInterface...

I do it all manually using the WoWInterface update API:
https://www.wowinterface.com/forums/showthread.php?t=51835

For example, I have my addon zip file ready for uploading in the root of my C drive...
Forum: Tutorials & Other Helpful Info. 05-12-21, 03:33 AM
Replies: 35
Views: 33,608
Posted By Mayron
It would be good if you could get the total...

It would be good if you could get the total downloads of your addon from the details API. I'd like to display it on my personal website (next to a download link to WoWInterface) - edit: this doesn't...
Forum: Site help, bugs, suggestions/questions 05-12-21, 03:23 AM
Replies: 3
Views: 258
Posted By Mayron
Sure. I remember seeing delete requests submitted...

Sure. I remember seeing delete requests submitted here but that's much more convenient :) Will do!
Forum: Site help, bugs, suggestions/questions 05-11-21, 03:07 PM
Replies: 3
Views: 258
Posted By Mayron
Need to delete an addon UI compilation

I decided to move the classic version of my UI pack over to same download page as the retail version and use the WoWInterface API to upload both versions there so I no longer need the classic...
Forum: Site help, bugs, suggestions/questions 12-23-20, 04:55 AM
Replies: 2
Views: 1,693
Posted By Mayron
Hi Dolby, can you disable my portal too? I like...

Hi Dolby, can you disable my portal too? I like the feature but it's difficult to track bugs and feature request in more than 1 place (I'm using GitHub to manage these). Thank you.
Forum: Site help, bugs, suggestions/questions 12-23-20, 04:49 AM
Replies: 31
Views: 18,289
Posted By Mayron
I should have asked for the following to be...

I should have asked for the following to be deleted maybe 5 years ago.

Please delete the...
Forum: Dev Tools 12-07-20, 04:17 AM
Replies: 0
Views: 2,188
Posted By Mayron
MayronObjects - An OOP framework with low memory usage

I have seen a lot of different OOP solutions for WoW addon development in the past. Still, I have been using my own for many years, and it has saved me much time debugging tedious issues while also...
Forum: General Authoring Discussion 11-12-20, 04:40 AM
Replies: 2
Views: 4,555
Posted By Mayron
Thank you. I remember researching this before I...

Thank you. I remember researching this before I think (I was using .pkgmeta on my git repo with a workflow to auto-deploy to wowinterface/curse if I remember correctly) but I wasn't sure if there was...
Forum: General Authoring Discussion 11-11-20, 11:40 AM
Replies: 2
Views: 4,555
Posted By Mayron
How do you show both the retail and classic download buttons on wowinterface?

Hi all,

I've been trying to figure out how other addon authors are uploading both versions of their addons for retail and classic on the same wowinterface page.

For example:...
Forum: General WoW Chat 09-16-20, 09:53 AM
Replies: 6
Views: 34,303
Posted By Mayron
I went through a crazy phase of remaking my UI...

I went through a crazy phase of remaking my UI when I first discovered how to install AddOns way back when, but now I've been using my own for over 7 years and I'm perfectly happy with it.



Pretty...
Forum: Chit-Chat 02-28-19, 12:59 PM
Replies: 0
Views: 2,737
Posted By Mayron
Forum: Lua/XML Help 02-10-19, 06:56 AM
Replies: 2
Views: 695
Posted By Mayron
Ah sorry, my problem actually turned out to be a...

Ah sorry, my problem actually turned out to be a script that moves a blizzard frame (the spell frame) while in combat. Got mixed up. Doesn't look like you can move the spell frame through a drag...
Forum: Lua/XML Help 02-10-19, 03:31 AM
Replies: 2
Views: 695
Posted By Mayron
Is there a way to call a Blizzard widget script securely?

I am not sure if Blizzard added support for this over the years and I missed it but is it possible to get a blizzard frame, replace a script (such as OnDragStart, for example) with a custom script...
Forum: Lua/XML Help 02-07-19, 05:35 AM
Replies: 1
Views: 673
Posted By Mayron
I worked out that, for each unique string, it...

I worked out that, for each unique string, it must store this in memory. So, if it is a random number (using math.random), and converted to a string, then the addon memory will perpetually increase,...
Forum: Lua/XML Help 02-07-19, 05:18 AM
Replies: 1
Views: 673
Posted By Mayron
Calling SetText on a FontString inside OnUpdate

I am calling a function every 0.05 seconds in an OnUpdate script and it has this line in it:

timeRemaining:SetText(math.random());

This causes a memory leak issue where my AddOn's memory will keep...
Forum: Lua/XML Help 12-25-18, 02:29 AM
Replies: 6
Views: 3,322
Posted By Mayron
I was going to do that but there are many helper...

I was going to do that but there are many helper functions I use which use pairs and ipairs so rather than try to avoid them I decided to add a "GetTable" method to my "proxy table" to get the "real...
Forum: Lua/XML Help 12-24-18, 03:00 PM
Replies: 6
Views: 3,322
Posted By Mayron
Thank you, I thought that might be the case....

Thank you, I thought that might be the case. Looks like there won't be an update for a very long time, if ever. I know it's a giant risk for any company to update something so critically important...
Forum: Lua/XML Help 12-24-18, 01:28 PM
Replies: 6
Views: 3,322
Posted By Mayron
Damn. Managed to test it out and sadly it's not...

Damn. Managed to test it out and sadly it's not supported. Still, is there a way to find what version of Lua is being used?
Forum: Lua/XML Help 12-24-18, 01:20 PM
Replies: 6
Views: 3,322
Posted By Mayron
Is there a way to find what version of Lua WoW is using?

A common problem that plagues me is not being able to control what pairs and ipairs is targetting when used with metatables. I tend to use a "proxy" table attached to a metatable and use __newindex...
Forum: General Authoring Discussion 08-25-18, 04:34 PM
Replies: 3
Views: 3,468
Posted By Mayron
I wanted a very basic OOP system that was quick...

I wanted a very basic OOP system that was quick in performance. Originally I created some basic functions to create metatables in a more user-friendly way for inheritance, like using the __call...
Forum: General Authoring Discussion 08-25-18, 08:03 AM
Replies: 3
Views: 3,468
Posted By Mayron
Added support for Generic Types with my OOP library

I'm trying to make a better error detection framework for my addons so I made an OOP framework to support strong typing. This has proven to be really useful for me as it has simplified all my...
Forum: General Authoring Discussion 08-28-17, 07:36 AM
Replies: 5
Views: 1,887
Posted By Mayron
Thanks for pointing that out. I recently altered...

Thanks for pointing that out. I recently altered the code examples and only managed to find a few line number notes that needed changing.

I also added text emphasizing that strict typing of...
Forum: General Authoring Discussion 08-27-17, 04:47 AM
Replies: 5
Views: 1,887
Posted By Mayron
Updated to version 2.0. The new version...

Updated to version 2.0. The new version includes:


Package exporting and importing
An Object:Parent() function so that you can choose to run Parent functions from child instances, instead of the...
Forum: General Authoring Discussion 08-26-17, 02:59 AM
Replies: 34
Views: 6,492
Posted By Mayron
This is ridiculous. As a content creator, the...

This is ridiculous. As a content creator, the first project you do is always going to be bad compared to those with years of experience. My first projects were awful and to some extent still are. I...
Forum: General Authoring Discussion 08-24-17, 02:26 AM
Replies: 2
Views: 1,300
Posted By Mayron
I'm glad I decided to start using these forums...

I'm glad I decided to start using these forums again. I tend to never use CurseForge (not for any particular reason), but maybe I should. I mainly put it off because of the tedious process of...
Showing results 1 to 25 of 270