Forum: Classic - AddOn Help/Support
02-27-21, 08:37 PM
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Replies: 1
Views: 148
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Forum: General Authoring Discussion
02-23-21, 03:33 AM
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Replies: 2
Views: 301
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Forum: Lua/XML Help
02-16-21, 03:32 PM
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Replies: 2
Views: 289
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Forum: AddOn Help/Support
02-11-21, 09:12 PM
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Replies: 4
Views: 4,743
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Forum: Macro Help
02-06-21, 05:05 AM
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Replies: 9
Views: 537
I wonder if it is an account wide thing. Let's...
I wonder if it is an account wide thing. Let's see what happens with me .. I have tons of high level ages old characters and a few low level and non played ones to compare.
Existing Account of 15+...
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Forum: Macro Help
02-06-21, 12:55 AM
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Replies: 9
Views: 537
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Forum: Macro Help
02-05-21, 08:54 PM
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Replies: 9
Views: 537
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Forum: General Authoring Discussion
02-05-21, 08:28 AM
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Replies: 5
Views: 706
Next thought .....
Next thought ..
https://www.townlong-yak.com/framexml/live/Blizzard_NewPlayerExperience/Blizzard_TutorialPointerFrame.xml
The layout of the PointerFrame appears to be the same as what you are...
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Forum: AddOn Search/Requests
02-05-21, 06:24 AM
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Replies: 3
Views: 483
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Forum: AddOn Search/Requests
02-04-21, 10:26 AM
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Replies: 3
Views: 483
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Forum: AddOn Help/Support
02-01-21, 07:31 AM
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Replies: 6
Views: 903
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Forum: General Authoring Discussion
01-31-21, 06:08 AM
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Replies: 5
Views: 706
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Forum: AddOn Search/Requests
01-23-21, 09:49 AM
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Replies: 6
Views: 776
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Forum: Lua/XML Help
01-19-21, 04:55 PM
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Replies: 10
Views: 962
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Forum: AddOn Help/Support
01-12-21, 09:37 AM
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Replies: 4
Views: 1,216
Have you looked at how that person created the...
Have you looked at how that person created the weak aura to see if you can make several to monitor different reputations ? I've never used weakauras so don't know what it can and can't do.
The...
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Forum: Lua/XML Help
01-09-21, 08:18 PM
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Replies: 2
Views: 833
Only if the GW variable is not defined local. ...
Only if the GW variable is not defined local. Otherwise none of those variables are accessible outside of the addon.
But I suspect GW is the variable they use as their addon wide variable so that...
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Forum: Site help, bugs, suggestions/questions
12-29-20, 10:47 AM
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Replies: 2
Views: 1,014
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Forum: Lua/XML Help
12-25-20, 01:28 PM
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Replies: 8
Views: 2,763
It might not be your addons use of it that is...
It might not be your addons use of it that is causing taint.
nUI just makes the Guild frame movable and while nUI is active, whenever a person is new to the guild I have to reload the UI to promote...
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Forum: Lua/XML Help
12-17-20, 06:21 AM
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Replies: 4
Views: 2,323
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Forum: Lua/XML Help
12-15-20, 03:02 PM
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Replies: 4
Views: 2,323
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Forum: Lua/XML Help
12-12-20, 11:59 AM
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Replies: 11
Views: 2,508
As was suggested you can use it amongst your...
As was suggested you can use it amongst your Player Login process to store the active covenant when the game is aware of it. You won't need to check it again. Because you also have the ability to...
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Forum: Lua/XML Help
12-12-20, 07:25 AM
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Replies: 11
Views: 2,508
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Forum: Lua/XML Help
12-09-20, 05:02 PM
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Replies: 9
Views: 2,893
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Forum: AddOn Help/Support
12-09-20, 01:52 PM
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Replies: 5
Views: 1,463
Thanks for refining this. I knew it was short...
Thanks for refining this. I knew it was short and not on all spells but not having written nUI myself I don't know precisely what it does but a deduction of 2 rings a bell so Scott may have round it...
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Forum: AddOn Help/Support
12-09-20, 06:37 AM
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Replies: 5
Views: 1,463
That sounds like the global cooldown. I don't...
That sounds like the global cooldown. I don't know if there is a specific spell ID for that.
If I recall the code correctly, nUI simply checks the standard cooldown for the spell and deducts 2...
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