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Forum: Lua/XML Help 12-17-18, 02:40 PM
Replies: 8
Views: 1,425
Posted By Lyak
So, your original solution would not cause such...

So, your original solution would not cause such issues, right?

Hm... if that's the case I should stick to your way.

Let me test them first and I'll come back for further advice.

Thank you!
Forum: Lua/XML Help 12-15-18, 08:40 PM
Replies: 8
Views: 1,425
Posted By Lyak
So, basically what wow does is it take the real...

So, basically what wow does is it take the real value, goes through some calculation then converts the real value to wow sepcific virtual value. Am I getting it right?

And after all what I'll have...
Forum: Lua/XML Help 12-14-18, 11:47 PM
Replies: 8
Views: 1,425
Posted By Lyak
Achieving pixel perfection

Hi all,

I wasn't really worried about the pixel perfection, but my frames started to cause an issue with the placement and sizing.

Where should I start? If possible, I would like to get some...
Forum: General Authoring Discussion 11-09-18, 01:31 PM
Replies: 17
Views: 1,664
Posted By Lyak
Any future plans to bring this project to Visual...

Any future plans to bring this project to Visual Studio Code?

I have recently switched from Sublime Text 3 to Visual Studio Code and I am missing your wow development package :(
Forum: General Authoring Discussion 11-07-18, 04:31 AM
Replies: 10
Views: 1,081
Posted By Lyak
Honestly, I agree with the point that this addon...

Honestly, I agree with the point that this addon is OP, but at the same time, I would expect Blizzard to make it somewhat easier for those DoT based dealers to dealt with :(
Forum: General Authoring Discussion 11-06-18, 02:14 PM
Replies: 10
Views: 1,081
Posted By Lyak
Oh god................................. It...

Oh god................................. It already did exist................?

But why is it so?

Is that because of the same reason? Blizzard blocked some sort of functionality cause the idea was...
Forum: General Authoring Discussion 11-06-18, 12:32 AM
Replies: 10
Views: 1,081
Posted By Lyak
Ah... I think I found why... The object type for...

Ah... I think I found why...

The object type for my nameplate frame was a Frame rather than a Button....

After changing the type to Button, it stopped crying for that OnClick issue.

Now the next...
Forum: General Authoring Discussion 11-05-18, 09:29 PM
Replies: 10
Views: 1,081
Posted By Lyak
Sorry I forgot to clearly state that. They are...

Sorry I forgot to clearly state that.

They are the frames (nameplates) that I create on NAME_PLATE_CREATED event as shown in L#16 of my first reply.



Interesting

The error persists only when the...
Forum: General Authoring Discussion 11-05-18, 06:52 PM
Replies: 10
Views: 1,081
Posted By Lyak
Aight, just decided change the...

Aight, just decided change the structure.

Instead of nameplates being created on NAME_PLATE_CREATED, I decided to create certain amount of nameplates on ADDON_LOADED which will no longer cry...
Forum: General Authoring Discussion 11-05-18, 06:20 AM
Replies: 10
Views: 1,081
Posted By Lyak
Hi lightspark, First of all, it was a bad word...

Hi lightspark,

First of all, it was a bad word choice of me :(

What I meant was that I am trying to create a list of unitframes which works like nameplates, but instead of hovering above the unit...
Forum: General Authoring Discussion 11-04-18, 09:45 PM
Replies: 10
Views: 1,081
Posted By Lyak
[ADDON_ACTION_BLOCKED] tried to call the protected function "<unnamed>:SetHeight()".

Hi all,

I am currently making an addon that displays all the enemies' unitframe by reproducing nameplates based on NAME_PLATE_CREATED, NAME_PLATE_UNIT_ADDED, NAME_PLATE_UNIT_REMOVED...
Forum: Lua/XML Help 11-03-18, 03:26 AM
Replies: 3
Views: 727
Posted By Lyak
Hi jeruku, Yeah, I am currently using...

Hi jeruku,

Yeah, I am currently using hooksecurefunc as a temporary solution although I didn't update this thread.
(Sorry was damn tired and didn't have much time to update here :o)

I am keep...
Forum: Lua/XML Help 11-01-18, 01:10 AM
Replies: 3
Views: 727
Posted By Lyak
I've also tried something like...

I've also tried something like this:

------------------------------------------
-- Variable
------------------------------------------

local LSM = LibStub("LibSharedMedia-3.0");
local fontA =...
Forum: Lua/XML Help 10-31-18, 12:35 AM
Replies: 3
Views: 727
Posted By Lyak
Nameplate's castbar won't change its texture

Hi all,

I've been a user of kui nameplate, but have recently decided to work on my private nameplate addon which I honestly don't know why LOL..........

Anyways!

I have started to working on media...
Forum: Lua/XML Help 10-28-18, 09:36 PM
Replies: 9
Views: 752
Posted By Lyak
(-‸ლ) I am the dumbest creature of the entire...

(-‸ლ)

I am the dumbest creature of the entire universe.

God...................................... How could I have not seen that.............................?
Forum: Lua/XML Help 10-28-18, 03:02 PM
Replies: 9
Views: 752
Posted By Lyak
Hi Seerah, Yeah, I thought of using disabled key...

Hi Seerah,

Yeah, I thought of using disabled key which will disable that particular tab when the other unit is selected. However, the tab will still be "visible", only grey it out :/

What I want is...
Forum: Lua/XML Help 10-27-18, 11:33 PM
Replies: 9
Views: 752
Posted By Lyak
Sorry for causing a confusion. I did not upload...

Sorry for causing a confusion.

I did not upload the upper part of the lua file, but it actually has those functions declared in local variable first...
Forum: Lua/XML Help 10-27-18, 03:08 PM
Replies: 9
Views: 752
Posted By Lyak
[AceConfig-3.0] Unit specific option tab

Hi all,

I am trying to tweak my options table and create a tab only for a specific unit and here's what I've got so far.

function CreateOption()
if not option then
option = {
order =...
Forum: Lua/XML Help 10-20-18, 04:42 PM
Replies: 11
Views: 1,855
Posted By Lyak
Sorry for hijacking your thread, neheri, but I...

Sorry for hijacking your thread, neheri, but I was also been curious about how nameplates work.



So, if I am understanding correctly, NAME_PLATE_CREATED gets fired when the new nameplate frame...
Forum: oUF (Otravi Unit Frames) 10-11-18, 04:50 AM
Replies: 4
Views: 1,542
Posted By Lyak
Aight! Time to proceed forward then :banana:

Aight!

Time to proceed forward then :banana:
Forum: oUF (Otravi Unit Frames) 10-11-18, 12:48 AM
Replies: 4
Views: 1,542
Posted By Lyak
Hi lightspark, First of all, Thank you so much...

Hi lightspark,

First of all, Thank you so much and I really appreciate your help!

I gave each of those elements a name to avoid '/fstack' crying :D

Yeap, it's definitely working :banana:

-- Class...
Forum: oUF (Otravi Unit Frames) 10-10-18, 12:26 AM
Replies: 4
Views: 1,542
Posted By Lyak
'My' ClassPower element seems to crash with '/fstack'

Hi all,

I've not been touching my Class Power element and even '/fstack' for ages.

Just today I've accidentally pressed the hotkey for '/fstack' command and it gave me the following error.

2x...
Forum: Lua/XML Help 10-04-18, 01:45 AM
Replies: 7
Views: 1,199
Posted By Lyak
You just registered an event called...

You just registered an event called "AuraUtil.FindAuraByName" which, of course, does not exist.

You only have to change those UnitAura function calls, not UNIT_AURA event :p
(You might have done by...
Forum: Lua/XML Help 10-04-18, 12:48 AM
Replies: 7
Views: 1,199
Posted By Lyak
Try to use AuraUtil.FindAuraByName...

Try to use AuraUtil.FindAuraByName (https://wow.gamepedia.com/API_AuraUtil.FindAuraByName) instead of UnitAura.

AuraUtil.FindAuraByName(ResolveName, "player", "HELPFUL")

AuraUtil.FindAuraByName...
Forum: Lua/XML Help 10-01-18, 06:52 AM
Replies: 5
Views: 764
Posted By Lyak
Hi again Xrystal! So, basically when I input...

Hi again Xrystal!

So, basically when I input |cFFFFFFFF|r through the text editor, then save it to SV, this will save ||cFFFFFFFF||r as I mentioned at the start. Then if I read it back (e.g....
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