Quantcast WoWInterface - Search Results
Showing results 1 to 16 of 16
Search took 0.00 seconds.
Search: Posts Made By: nKweo
Forum: General Authoring Discussion 04-25-18, 03:08 PM
Replies: 9
Views: 1,349
Posted By nKweo
Thanks for the input guys. I'm actually...

Thanks for the input guys. I'm actually modifiying DynamicCam (great addon, hope it will be good for BfA!) to make it behave exactly the way I want it to.

The reason I wanted to zoom out while...
Forum: General Authoring Discussion 04-25-18, 04:37 AM
Replies: 9
Views: 1,349
Posted By nKweo
PLAYER_STARTED_MOVING works okayish, with the...

PLAYER_STARTED_MOVING works okayish, with the caveats aallkkaa mentioned. Thanks for mentioning /etrace by the way Kanegasi, wasn't aware of it. I guess the only way to make it work completely smooth...
Forum: General Authoring Discussion 04-25-18, 02:36 AM
Replies: 9
Views: 1,349
Posted By nKweo
Question Event that fires when starting to fly

Hey guys, I'm looking for an event that fires when actually starting to fly (not just when getting mounted). FYI, I want to zoom the camera out on this event. So far I haven't found anything solid...
Forum: AddOn Help/Support 04-01-18, 03:02 PM
Replies: 15
Views: 2,617
Posted By nKweo
Correction: more seasoned coders :D. I made a...

Correction: more seasoned coders :D. I made a small correction to the aforementioned function by the way. I tried to be a smart ass by fiddling with the original...
Forum: AddOn Help/Support 04-01-18, 01:10 AM
Replies: 15
Views: 2,617
Posted By nKweo
That's super cool. Guess we all learned something...

That's super cool. Guess we all learned something then:). Funny how newbie questions such as mine can sometimes even (indirectly) help seasoned coders. And thanks again for your time and thoughts.
Forum: AddOn Help/Support 03-31-18, 05:18 PM
Replies: 15
Views: 2,617
Posted By nKweo
That makes a lot of sense. At least I've managed...

That makes a lot of sense. At least I've managed to keep them from the raid frames. Using this function did the trick (thanks again Grimsbain!):local IsNameplate = function(unit)
if type(unit) ~=...
Forum: AddOn Help/Support 03-31-18, 01:59 PM
Replies: 15
Views: 2,617
Posted By nKweo
@Ammako: didn't seem to make a...

@Ammako: didn't seem to make a difference.
@Semlar: thanks for clarifying. I'm trying a completely different approach now (see previous post), which works better. The problem now though is that the...
Forum: AddOn Help/Support 03-30-18, 01:05 PM
Replies: 15
Views: 2,617
Posted By nKweo
Brilliant, thanks! Seems to work smooth now. I...

Brilliant, thanks! Seems to work smooth now. I 'borrowed' heavily from your code. Happy to hear if there are flaws here.
-- Add health percent text to (unprotected) nameplates (credit: nPlates by...
Forum: AddOn Help/Support 03-26-18, 02:53 AM
Replies: 15
Views: 2,617
Posted By nKweo
Thanks for the reply guys. The thing is that I'm...

Thanks for the reply guys. The thing is that I'm not using friendly nameplates. Do you think this could nevertheless still lead to an error? I'll try to copy-past the error next time I get it. Like I...
Forum: AddOn Help/Support 03-25-18, 03:47 PM
Replies: 15
Views: 2,617
Posted By nKweo
Adding %HP to default nameplates; getting an error occasionally

I've been looking into ways to add a simple %HP text to the default enemy nameplates. So far the best thing I've found is Gello's old addon Nameplate Percents...
Forum: Lua/XML Help 11-13-17, 07:46 AM
Replies: 10
Views: 3,931
Posted By nKweo
Update: Haven't tested it much yet, but adding...

Update: Haven't tested it much yet, but adding CastingBarFrame.ignoreFramePositionManager = true seems to do the trick! :)
Forum: Lua/XML Help 09-17-17, 12:41 PM
Replies: 10
Views: 3,931
Posted By nKweo
Thanks, was a bit confused by the NAMEPLATE...

Thanks, was a bit confused by the NAMEPLATE events. Appreciate your time and please let me know if you ever find a solution for the stretching issue (of course I'll share whatever I may find on the...
Forum: Lua/XML Help 09-17-17, 03:56 AM
Replies: 10
Views: 3,931
Posted By nKweo
So you ended up with something like this? local...

So you ended up with something like this?
local function...
Forum: Lua/XML Help 09-16-17, 12:26 PM
Replies: 10
Views: 3,931
Posted By nKweo
Very nice work! There's a CVAR for always showing...

Very nice work! There's a CVAR for always showing the PRD with a target (even out of combat), but your method is way cleaner. Still there is some glitchiness with the cast bar though. It has happened...
Forum: Lua/XML Help 09-16-17, 04:59 AM
Replies: 10
Views: 3,931
Posted By nKweo
Thanks! Unfortunately the first if-statement...

Thanks! Unfortunately the first if-statement doesn't seem to work the way one might assume though. The cast bar still anchors to a random nameplate when the PRD is hidden:
local function attach()
if...
Forum: Lua/XML Help 09-15-17, 04:50 PM
Replies: 10
Views: 3,931
Posted By nKweo
Question Anchoring cast bar to personal resource display

I've anchored the default casting bar to the default personal resource display (so they don't overlap anymore) with some very basic...
Showing results 1 to 16 of 16