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Forum: Ion Engines, Engage! 03-14-11, 01:49 AM
Replies: 1
Views: 11,888
Posted By MagicsMan
After further testing, I managed to get the error...

After further testing, I managed to get the error to happen on Blizz default bars with macaroon disabled. So the Problem lies with Blizz.
Forum: Ion Engines, Engage! 03-13-11, 02:30 AM
Replies: 1
Views: 11,888
Posted By MagicsMan
Macaroon and Castsequence?

So I ran into an issue with /castsequence and macaroon. I have me a 3 spell castsequence in a macaroon made button. Problem is that when I use the macro, it sometimes cast the second spell twice and...
Forum: Ion Engines, Engage! 03-11-11, 02:21 AM
Replies: 545
Views: 435,713
Posted By MagicsMan
I tired the macro with no reset at all and the...

I tired the macro with no reset at all and the problem persisted.
Also the comma works just fine in Blizz UI. I think it may be a code error in macaroon.
I think it has something to do with macaroon...
Forum: Ion Engines, Engage! 03-11-11, 01:52 AM
Replies: 545
Views: 435,713
Posted By MagicsMan
Castsequence Problem

So I ran into an issue with /castsequence and macaroon. I have me a 3 spell castsequence in a macaroon made button. problem is that when I use the macro, it sometimes cast the second spell twice...
Forum: Released AddOns 11-19-08, 03:02 AM
Replies: 508
Views: 211,186
Posted By MagicsMan
Don't know if anyone cares but I made a Totem...

Don't know if anyone cares but I made a Totem Killing macro that works great. It'll blow up totems in whichever order you like them to die. I think I got a good order here though, but you can...
Forum: Released AddOns 11-17-08, 01:41 PM
Replies: 508
Views: 211,186
Posted By MagicsMan
I managed to position the bars precisely by going...

I managed to position the bars precisely by going into the Macaroon.lua or the Macaroon Xtras.lua and setting the positions manually.

Question though... This question seems to be more of a vanity...
Forum: Released AddOns 11-17-08, 01:08 AM
Replies: 508
Views: 211,186
Posted By MagicsMan
Questions About Custom States

I noticed that the tool tip for a bar in bar edit mode has a "Point" of reference to its position on the screen. Is there a way to define these numbers for precise placement of bars?
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