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Search: Posts Made By: SDPhantom
Forum: AddOn Search/Requests 09-26-21, 09:01 AM
Replies: 2
Views: 460
Posted By SDPhantom
This is what I've come up with. It's right up...

This is what I've come up with. It's right up against the length limit for macros.
/run local function d(b) for _,k in ipairs({"TextString","LeftText","RightText"}) do if b[k] then...
Forum: AddOn Search/Requests 09-20-21, 09:25 AM
Replies: 1
Views: 379
Posted By SDPhantom
That's default. In the raid tab of your social...

That's default. In the raid tab of your social window, drag the class name of a raid member out and it'll create a list of everyone of that class.
Forum: Lua/XML Help 09-18-21, 04:06 AM
Replies: 3
Views: 671
Posted By SDPhantom
You're setting the right-side anchor to the right...

You're setting the right-side anchor to the right point on the nameplate, then applying an offset. When you scale up, naturally, the texture will start overlapping the nameplate again. What you need...
Forum: Macro Help 09-03-21, 11:57 PM
Replies: 6
Views: 986
Posted By SDPhantom
From what I see, they're using the two macros as...

From what I see, they're using the two macros as an extra pseudo-focus.
Forum: Tech Chat 09-02-21, 02:34 AM
Replies: 3
Views: 1,093
Posted By SDPhantom
It appears to be an online service. I don't know...

It appears to be an online service. I don't know how to set it up as I've never used it. I left a link in the previous post quoting the readme file of the project if you want to go down that rabbit...
Forum: Macro Help 09-02-21, 02:20 AM
Replies: 6
Views: 986
Posted By SDPhantom
Can you not use focus for this? You set focus...

Can you not use focus for this? You set focus using a keybind then write a macro to target it.

/cast [@focus,help,nodead] Tricks of the Trade
/cast Shadowstrike


This is similar to what I do for...
Forum: Tech Chat 08-29-21, 05:48 PM
Replies: 3
Views: 1,093
Posted By SDPhantom
README.md...

README.md (https://github.com/fitzcairn/Macro-Explain-o-Matic/blob/master/README.md)

Additionally, it appears the main code has been written in Python.
Forum: Lua/XML Help 08-28-21, 06:31 AM
Replies: 2
Views: 784
Posted By SDPhantom
I'm seeing the attribute for stickyType being set...

I'm seeing the attribute for stickyType being set (https://www.townlong-yak.com/framexml/live/ChatFrame.lua#4868), but the only place I see it being read is when it's verifying access to party/raid...
Forum: AddOn Help/Support 08-28-21, 05:58 AM
Replies: 2
Views: 431
Posted By SDPhantom
A few notes: I wouldn't consider NewButton a...

A few notes:

I wouldn't consider NewButton a unique enough name to occupy the global namespace. It's common practice to prefix the name of your addon to any global (including frame names) you create...
Forum: General Authoring Discussion 08-20-21, 08:08 PM
Replies: 6
Views: 715
Posted By SDPhantom
The best way I can find currently is use...

The best way I can find currently is use GetRaceAtlas() (https://www.townlong-yak.com/framexml/39804/SharedConstants.lua#42) that is provided for the character creation screen. The atlas name...
Forum: Lua/XML Help 08-05-21, 01:28 AM
Replies: 6
Views: 938
Posted By SDPhantom
I don't think it's going to work purely from...

I don't think it's going to work purely from texture replacements, you're going to have to run some Lua code.
You'll need to run PortraitFrameMixin:SetPortraitTextureRaw()...
Forum: Macro Help 08-04-21, 11:16 PM
Replies: 3
Views: 817
Posted By SDPhantom
There is no inheritance to macro conditions. The...

There is no inheritance to macro conditions. The comma-separated list inside the brackets is a logical and, meaning everything has to be true to apply. The groups enclosed in brackets are then...
Forum: Lua/XML Help 08-04-21, 05:26 PM
Replies: 6
Views: 938
Posted By SDPhantom
Looks like PlayerTalentFrame inherits...

Looks like PlayerTalentFrame inherits PortraitFrameMixin. Neither PortraitFrameMixin:SetPortraitTextureRaw() (https://www.townlong-yak.com/framexml/39617/PortraitFrame.lua#40) nor...
Forum: Lua/XML Help 08-04-21, 04:38 PM
Replies: 12
Views: 1,351
Posted By SDPhantom
There is no mount simply named "Gryphon". For...

There is no mount simply named "Gryphon". For example, if you tried to match with Ebon Gryphon (https://tbc.wowhead.com/item=25471/ebon-gryphon), tContains()...
Forum: Lua/XML Help 08-04-21, 12:26 AM
Replies: 12
Views: 1,351
Posted By SDPhantom
tContains() doesn't run string pattern...

tContains() doesn't run string pattern matching.
Also, it's better to compare by itemID rather than name, otherwise localization will be a problem.
Forum: Lua/XML Help 08-04-21, 12:05 AM
Replies: 6
Views: 938
Posted By SDPhantom
Blizzard_TalentUI creates PlayerTalentFrame,...

Blizzard_TalentUI creates PlayerTalentFrame, which it marked as LoD.

Blizzard_TalentUI.lua:248 (https://www.townlong-yak.com/framexml/39617/Blizzard_TalentUI/Blizzard_TalentUI.lua#248) calls...
Forum: Lua/XML Help 07-31-21, 03:31 AM
Replies: 12
Views: 1,351
Posted By SDPhantom
They're not going to make major system changes...

They're not going to make major system changes like this to the client in the middle of an expansion.
Especially when there was no precedent for it in the reference content. Mount Journal didn't...
Forum: Lua/XML Help 07-30-21, 06:12 PM
Replies: 12
Views: 1,351
Posted By SDPhantom
It isn't available in BCC. You'll have to build...

It isn't available in BCC. You'll have to build your own database for item and/or spell IDs depending on if you're checking inventory or buffs.
Forum: Lua/XML Help 07-28-21, 04:54 PM
Replies: 4
Views: 965
Posted By SDPhantom
Some frames like the totem buttons still need to...

Some frames like the totem buttons still need to respond to clicks. The 9.0 API does allow toggling click and motion separately. The only argument I see against clearing the scripts is breaking any...
Forum: Lua/XML Help 07-27-21, 05:12 PM
Replies: 4
Views: 965
Posted By SDPhantom
Here's what I've come up with so far. The...

Here's what I've come up with so far. The brewmaster stagger bar inherits from AlternatePowerBar and that doesn't generate a tooltip from what I see.
Lunar/Insanity/Maelstrom take over the...
Forum: AddOn Search/Requests 07-27-21, 04:05 PM
Replies: 1
Views: 516
Posted By SDPhantom
Tracking is handled in C code. This means addons...

Tracking is handled in C code. This means addons don't have access to it.
Forum: Macro Help 07-20-21, 03:29 PM
Replies: 2
Views: 863
Posted By SDPhantom
OP said they were using something similar. Long...

OP said they were using something similar.


Long story short, the actionbar doesn't directly support running anything that isn't a built-in macro or an item/spell. You have to make a linking macro...
Forum: AddOn Help/Support 07-17-21, 04:01 AM
Replies: 2
Views: 696
Posted By SDPhantom
Raw mouse input is an option for how mouselook...

Raw mouse input is an option for how mouselook behaves. It has no effect on cursor mode. As mentioned previously, it allows you to configure mouse settings independent of your OS configuration....
Forum: Lua/XML Help 06-29-21, 08:10 PM
Replies: 3
Views: 554
Posted By SDPhantom
You can check the RaidFlags...

You can check the RaidFlags (https://wowpedia.fandom.com/wiki/RaidFlag) parameters from COMBAT_LOG_EVENT_UNFILTERED (https://wowpedia.fandom.com/wiki/COMBAT_LOG_EVENT).
Forum: AddOn Help/Support 06-14-21, 06:14 PM
Replies: 2
Views: 653
Posted By SDPhantom
First thing I would do is check if Auto Dismount...

First thing I would do is check if Auto Dismount in Flight is turned on in Interface Options > Controls. You could also try running /console autoUnshift 1 (supposed to be enabled by default).
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