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Search: Posts Made By: myrroddin
Forum: Released AddOns Today, 03:47 AM
Replies: 222
Views: 137,279
Posted By myrroddin
I'm finally working on the Argent Tournament...

I'm finally working on the Argent Tournament quests on my Demon Hunter. You know, from Icecrown..

Anyway, one of the daily champion quests named Get Kraken!...
Forum: Lua/XML Help 12-17-18, 07:07 PM
Replies: 7
Views: 159
Posted By myrroddin
Are you trying to see the price you pay to buy...

Are you trying to see the price you pay to buy the item? Yes, that depends on reputation. If you are trying to see the price for selling the item back to the vendor, that is never modified by...
Forum: Lua/XML Help 12-17-18, 05:32 PM
Replies: 7
Views: 159
Posted By myrroddin
The only way I can think of that might return the...

The only way I can think of that might return the values you see is TSM's Destroy value. Destroy is either milling, disenchanting, etc. You can't mill the Fang, but you can disenchant it.

The dust...
Forum: Lua/XML Help 12-17-18, 05:19 PM
Replies: 7
Views: 159
Posted By myrroddin
With numbers like that, I think you are confusing...

With numbers like that, I think you are confusing what Tradeskillmaster is telling you. VendorSell is what the NPC vendor will to buy the item from you. In this case, Fang of Adarogg has a VendorSell...
Forum: AddOn Search/Requests 12-17-18, 09:32 AM
Replies: 6
Views: 110
Posted By myrroddin
Both. Either. You cannot create unit frames that...

Both. Either. You cannot create unit frames that aren't already provided by Blizzard, and what you are describing is not provided by Blizzard.

There was talk before Blizzard changed the nameplate...
Forum: Lua/XML Help 12-16-18, 06:33 AM
Replies: 6
Views: 226
Posted By myrroddin
While I have never tested it, I'm going to assume...

While I have never tested it, I'm going to assume that your pmult example will be not what you want if you multiply height and width.

Height and width are integers representing pixels. If pmult is...
Forum: Lua/XML Help 12-16-18, 06:14 AM
Replies: 6
Views: 226
Posted By myrroddin
About UIParent, yes, that would be true, which is...

About UIParent, yes, that would be true, which is why, among other pixel perfect enabled addons, ElvUI creates their own "ElvUIParent". I'm not 100% sure of what name they chose, but it doesn't...
Forum: Lua/XML Help 12-15-18, 03:39 AM
Replies: 6
Views: 226
Posted By myrroddin
If your display, or if writing a public addon,...

If your display, or if writing a public addon, the user's display, is greater than 1920x1080, you need to do two things:

Set the CVar scale to 768/height
Set UIParent's scale to 768/height

This...
Forum: AddOn Search/Requests 12-09-18, 02:03 PM
Replies: 2
Views: 163
Posted By myrroddin
No AddOn can tell the difference between a base...

No AddOn can tell the difference between a base item and one with tertiary stats, because the game's own auction house can't tell the difference.

However, you can make Tradeskillmaster smarter than...
Forum: Lua/XML Help 11-24-18, 12:29 AM
Replies: 9
Views: 298
Posted By myrroddin
You never defined constructor as file scope, so...

You never defined constructor as file scope, so it doesn't exist on line 208. I think you meant to type either self.constructor or framesConstructor. I didn't really pay enough attention to make sure...
Forum: AddOn Search/Requests 11-22-18, 08:42 AM
Replies: 8
Views: 344
Posted By myrroddin
I don't know of such an AddOn, but I can *ahem*...

I don't know of such an AddOn, but I can *ahem* say that printing the message to /say or any other channel will get annoying very quickly for everybody around you. It would be much better as a...
Forum: Lua/XML Help 11-22-18, 08:30 AM
Replies: 1
Views: 189
Posted By myrroddin
The reason you should never overwrite Blizzard...

The reason you should never overwrite Blizzard functions is because any AddOn that depends on them to work a specific way suddenly won't work, or at the very least won't work as expected. Don't...
Forum: Lua/XML Help 11-21-18, 08:16 PM
Replies: 14
Views: 482
Posted By myrroddin
I sit corrected. I haven't actually looked at...

I sit corrected. I haven't actually looked at Ace3's code in ages.
Forum: Lua/XML Help 11-18-18, 08:37 PM
Replies: 14
Views: 482
Posted By myrroddin
What you are probably seeing, as to why Ace3 is...

What you are probably seeing, as to why Ace3 is giving you "Beast Mastery" whereas non-Ace3 is "No Spec" is because of what I said above. OnInitialize registers ADDON_LOADED, but then unregisters...
Forum: Lua/XML Help 11-18-18, 08:24 PM
Replies: 14
Views: 482
Posted By myrroddin
Ace doesn't touch specialization (or really any...

Ace doesn't touch specialization (or really any event handling except ADDON_LOADED and PLAYER_ENTERING_WORLD).

What Ace does do is want coders to use OnInitialize to set up one-time, fire-and-forget...
Forum: Lua/XML Help 11-11-18, 09:47 PM
Replies: 8
Views: 354
Posted By myrroddin
If no license is specified, then legally it...

If no license is specified, then legally it defaults to All Rights Reserved. In that case you must fork and modify your work by a certain percentage. I don't remember what that percentage is, and it...
Forum: General Authoring Discussion 11-09-18, 05:58 AM
Replies: 17
Views: 673
Posted By myrroddin
Minor quibble, but since you need to document......

Minor quibble, but since you need to document... Lua is the name, it is Portuguese for "Moon", and it is not an acronym, meaning it is not LUA.

Not related to your project, but it is just like the...
Forum: Lua/XML Help 11-07-18, 05:39 PM
Replies: 3
Views: 238
Posted By myrroddin
Sorry for the delay as I was not at home. Anyway,...

Sorry for the delay as I was not at home. Anyway, if I understand it correctly, if I want to clear the text (I do not want to clear the tab names themselves) of both the chat frames and their docked...
Forum: Lua/XML Help 11-04-18, 11:33 PM
Replies: 3
Views: 238
Posted By myrroddin
Cycle through tabs in a chat window

Is there a way to programmatically cycle through the chat tabs in a chatframe? For example, in my ChatFrame1, I have General, Log, Guild, but what if you don't know how many tabs a user has, or what...
Forum: Lua/XML Help 11-03-18, 11:44 AM
Replies: 8
Views: 297
Posted By myrroddin
I think I solved it with your hints, tips, and...

I think I solved it with your hints, tips, and extra eyes. I'll trim out the extra code, so the line numbers won't line up, but it gets the point. I will know for sure next time I log in. The...
Forum: Lua/XML Help 11-03-18, 10:20 AM
Replies: 8
Views: 297
Posted By myrroddin
In Ace, values = AddOnList is a table, and it...

In Ace, values = AddOnList is a table, and it looks like the key is a number and value in this case is a string (although it could be anything valid). In other words:
values = k, v
No worries that...
Forum: Lua/XML Help 11-02-18, 10:25 PM
Replies: 8
Views: 297
Posted By myrroddin
Ah ha. Here's my entire code. I'll load into game...

Ah ha. Here's my entire code. I'll load into game shortly to test. After line adjustments, I am trying to populate line 186 with the values contained in AddOnList. I don't need a table inside a...
Forum: Lua/XML Help 11-02-18, 07:02 PM
Replies: 8
Views: 297
Posted By myrroddin
Need a second set of eyes to spot the error

I am getting an "unexpected symbol near 'local'" error, and for the life of me, I can't see the thing. Is the word "list" a bad name for a variable in Lua and I missed the memo?

Full error:
3x...
Forum: Lua/XML Help 10-30-18, 04:46 PM
Replies: 12
Views: 401
Posted By myrroddin
You've tried all the combinations you thought of,...

You've tried all the combinations you thought of, but did you try
if UnitIsUnit("targettarget", "player" then
-- do stuff
end
Forum: Lua/XML Help 10-27-18, 11:18 PM
Replies: 9
Views: 320
Posted By myrroddin
To disable if the unit is not the player, add...

To disable if the unit is not the player, add this where appropriate:
disabled = function() return unit ~= "player" end,
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