Forum: Chit-Chat
02-22-10, 05:42 PM
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Replies: 1,142
Views: 319,002
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Forum: Chit-Chat
02-22-10, 05:41 PM
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Replies: 1,142
Views: 319,002
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Forum: AddOn Search/Requests
02-17-10, 06:46 PM
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Replies: 5
Views: 5,257
There is no such event that only triggers on...
There is no such event that only triggers on killing blows. The addon would probably have to read the Battleground data and run based off of your number increasing. Not sure how well that would work,...
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Forum: General Authoring Discussion
02-12-10, 06:28 PM
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Replies: 13
Views: 6,041
Add-on Writing Software
What software do you use to write your add-ons? Do you use different ones for Lua/XML? What platform are you using?
I'd love to get an idea of what people use and what options there are available....
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Forum: Lua/XML Help
02-10-10, 07:16 PM
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Replies: 23
Views: 20,089
Info on gsub...
Info on gsub (http://lua-users.org/wiki/StringLibraryTutorial)
The second argument ("([a-z]+)([A-Z][a-z]+)") looks for a lower case letter ([a-z]) followed by an uppercase letter ([A-Z]) followed by...
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Forum: General WoW Chat
02-06-10, 06:12 PM
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Replies: 64
Views: 31,314
Look behind you; something flew over your...
Look behind you; something flew over your head.
People who buy gold may or may not care, but people that don't are watching Blizzard flirt with the fine line that separates vanity from advantage,...
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Forum: Lua/XML Help
02-05-10, 07:14 PM
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Replies: 16
Views: 10,863
True, but any event fired upon load-up and...
True, but any event fired upon load-up and reloadui can be used. You simply register the event OnLoad and unregister the event after it runs; meaning it only runs once - the time you log in.
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Forum: AddOn Help/Support
02-05-10, 05:27 PM
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Replies: 8
Views: 4,760
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Forum: Lua/XML Help
02-05-10, 01:56 PM
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Replies: 16
Views: 10,863
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Forum: Lua/XML Help
02-01-10, 06:15 PM
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Replies: 1
Views: 3,031
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Forum: General Authoring Discussion
02-01-10, 05:48 PM
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Replies: 9
Views: 6,927
Stand-alone version of LibKeybound...
Stand-alone version of LibKeybound concept:
EasyBind (http://www.wowinterface.com/downloads/info14951-EasyBind.html)
I may start updating and troubleshooting some of the issues that some people...
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Forum: General Authoring Discussion
02-01-10, 05:15 PM
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Replies: 4
Views: 3,582
MAX_CHAR = 230
local myMsg = "This is my...
MAX_CHAR = 230
local myMsg = "This is my message..." -- Message you want to break up.
local myStringTbl = {} -- Table to store each line.
local function breakUpLine(msg)
if string.len(msg) <...
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Forum: General Authoring Discussion
01-25-10, 03:53 PM
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Replies: 13
Views: 6,941
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Forum: General Authoring Discussion
01-25-10, 01:24 PM
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Replies: 13
Views: 6,941
Fair enough, maybe "hundreds" was an...
Fair enough, maybe "hundreds" was an exaggeration. However, in your example, you're assuming that you're using standard button textures, and you're limiting your button names.
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Forum: General Authoring Discussion
01-24-10, 12:33 PM
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Replies: 13
Views: 6,941
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Forum: General Authoring Discussion
01-24-10, 12:04 PM
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Replies: 12
Views: 24,035
/run
local function child(f)
if...
/run
local function child(f)
if f:GetObjectType() == "Texture" then
print(f:GetTexture())
else
local c = { f:GetChildren() }
for i = 1, getn(c) do
...
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Forum: Lua/XML Help
01-22-10, 03:20 PM
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Replies: 0
Views: 2,522
Object commands and templates
Greetings. I've started to rely more heavily on templates when creating the UI, and have been trying to find the best way, if it's possible, to create commands for XML object templates without having...
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Forum: Chit-Chat
10-29-09, 10:20 AM
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Replies: 1,142
Views: 319,002
Issue 517
http://celtickane.com/wp-content/uploads/2009/03/c517b.jpg
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Forum: Chit-Chat
05-13-09, 07:56 AM
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Replies: 73
Views: 30,048
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Forum: Chit-Chat
05-12-09, 08:18 PM
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Replies: 73
Views: 30,048
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Forum: Chit-Chat
05-12-09, 05:01 PM
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Replies: 248
Views: 101,497
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Forum: Chit-Chat
05-06-09, 03:06 PM
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Replies: 248
Views: 101,497
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Forum: Alpha/Beta AddOns and Compilations
05-05-09, 01:30 PM
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Replies: 15
Views: 5,820
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Forum: Alpha/Beta AddOns and Compilations
05-01-09, 03:28 PM
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Replies: 15
Views: 5,820
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Forum: AddOn Help/Support
04-16-09, 06:07 PM
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Replies: 0
Views: 3,089
Gem API
Currently my mod uses an invisible tooltip and scans the text to look for "Yellow Socket", "Red Socket", etc... and counts the missing gems.
I'm trying to update it to go one step further and...
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