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Search: Posts Made By: Coldkil
Forum: Lua/XML Help 01-24-19, 10:16 AM
Replies: 0
Views: 206
Posted By Coldkil
Target Unitframe - dynamic statusbar layout

Ok, so i'm using something i call "splitbars" on my current ui - basically i created a method to create an array of statusbars that work as small segments of the same one and deplete/behave...
Forum: oUF (Otravi Unit Frames) 01-24-19, 10:03 AM
Replies: 6
Views: 1,679
Posted By Coldkil
I suppose i should update then :D (though current...

I suppose i should update then :D (though current UI has been done during BfA from scratch). I didn't experience huge fps drops but maybe they system is overkill for WoW so i didn't notice.
Forum: oUF (Otravi Unit Frames) 08-21-18, 02:17 AM
Replies: 3
Views: 1,091
Posted By Coldkil
Thanks a lot - i'll edit the various options so i...

Thanks a lot - i'll edit the various options so i can see what they do and make some comments to keep my memory fresh :D

As for party, i decided not to use it since raid frames are fine enough for...
Forum: oUF (Otravi Unit Frames) 08-20-18, 03:51 AM
Replies: 3
Views: 1,091
Posted By Coldkil
small help needed - raid frames

Hi, it's been a long time from the last i made my ui, so i'm currently developing a new design for BfA.

I'm working on raid frames - i simply don't remeber anymore how to spawn them correctly with...
Forum: Lua/XML Help 07-18-18, 11:33 PM
Replies: 7
Views: 1,932
Posted By Coldkil
I am having the same issue, so i used the same...

I am having the same issue, so i used the same way to move the MainMenu Bar.

It "worked", as it's now in the center of the screen but any SetPoint just doesn't work, as parenting it to any other...
Forum: Lua/XML Help 02-19-18, 11:39 AM
Replies: 33
Views: 1,919
Posted By Coldkil
Yes, this is the current status, had some trouble...

Yes, this is the current status, had some trouble with the combat log positioning. Will make bars 8 buttons large, and the top ones will be on mouseover without the textures actually (i use them...
Forum: Lua/XML Help 02-19-18, 06:58 AM
Replies: 33
Views: 1,919
Posted By Coldkil
Many thanks again, now it's way clearer. For the...

Many thanks again, now it's way clearer. For the bars i'm using the default textures and i just copied original Blizzard xml, the actual texture for the bar is a single one with all the textures...
Forum: Lua/XML Help 02-19-18, 03:04 AM
Replies: 33
Views: 1,919
Posted By Coldkil
Wow, is it a new thing? I just took my old 6.0...

Wow, is it a new thing? I just took my old 6.0 addon and scrapped from it everything apart the button repositioning basically.
Anyway it looks simple enough to fix - every bar will use a static page...
Forum: Lua/XML Help 02-18-18, 02:35 AM
Replies: 33
Views: 1,919
Posted By Coldkil
triple post, but i didn't wnat to open another...

triple post, but i didn't wnat to open another thread for this.

I'm doing the actionbars and everything was fie until one point - now i have the first and second actionbar that have the same spells...
Forum: Lua/XML Help 02-15-18, 02:44 AM
Replies: 33
Views: 1,919
Posted By Coldkil
Ok, i think i'll need to rewrite or at least...

Ok, i think i'll need to rewrite or at least cleanup the tooltip code. it's kinda a mess currently.

Anyway, so far so good. I'd like to make a bar addon that reuses the default Blizzard skin but...
Forum: Lua/XML Help 02-14-18, 01:05 PM
Replies: 33
Views: 1,919
Posted By Coldkil
Ok, i' working to a layout now - but first i'm...

Ok, i' working to a layout now - but first i'm finxing all the plugins i had before and that seem to be working for the most part.

I have moved away from pixel fonts and pixelperfection because it...
Forum: Lua/XML Help 02-13-18, 08:27 AM
Replies: 33
Views: 1,919
Posted By Coldkil
Another thing that came out of my mind: if i want...

Another thing that came out of my mind: if i want to be actually able to manage the bars, i need to provide some way to refer to those elements outside of the function code, right?

So, the idea was...
Forum: Lua/XML Help 02-13-18, 06:53 AM
Replies: 33
Views: 1,919
Posted By Coldkil
Didn't know that - then that's why the small...

Didn't know that - then that's why the small squares are fuzzy, theyr'e both 25px and use the LEFT/RIGHT anchors. Good to know.

Anyway, scaling UIParent and parenting everything to it should be...
Forum: Lua/XML Help 02-13-18, 02:00 AM
Replies: 33
Views: 1,919
Posted By Coldkil
Ok, some questions for an actual implementation....

Ok, some questions for an actual implementation. Does the execute phase change between classes? IIRC warrior and rogue have 35% but i don't remeber all of them.

It would be nice to have the last...
Forum: Lua/XML Help 02-12-18, 01:08 PM
Replies: 33
Views: 1,919
Posted By Coldkil
Ok, disclaimer all images suck, first time trying...

Ok, disclaimer all images suck, first time trying to record a video and convert it to gifs, add to it i have a shitty 4mb (actually 3.5) connection and you get the full picture. (hell i'll have to...
Forum: Lua/XML Help 02-12-18, 01:36 AM
Replies: 33
Views: 1,919
Posted By Coldkil
Ok, i did it. Don't have a video/gif right now...

Ok, i did it. Don't have a video/gif right now but ji'm going to provide one for sure. Nice how even if the value you want to set the statusbar at is lower than minValue, that doesn't trigger errors...
Forum: Lua/XML Help 02-10-18, 01:36 AM
Replies: 33
Views: 1,919
Posted By Coldkil
I remebered that THERE WAS something already...

I remebered that THERE WAS something already working on this template. Thanks for pointers everyone, i'll go check and see if i can put something together to show you.

If i'm able to put it all...
Forum: Lua/XML Help 02-09-18, 08:07 AM
Replies: 33
Views: 1,919
Posted By Coldkil
split statusbars

Hi, it's been a long time from the last i made something for wow. Now i'm back at it with a new(?) thing (at least for me)

The idea was to make customized split statusbars. Example: you have the HP...
Forum: MoP Beta archived threads 05-28-13, 01:23 AM
Replies: 20
Views: 11,422
Posted By Coldkil
Thanks, managed to style out the two new things.

Thanks, managed to style out the two new things.
Forum: MoP Beta archived threads 05-27-13, 07:07 AM
Replies: 20
Views: 11,422
Posted By Coldkil
So, if i get a handle on the castbar via...

So, if i get a handle on the castbar via frame:GetChildren(), i should be able to get to the 2 new regions via GetRegions().

Example:
cb.texture, cb.border, cb.shield, cb.icon, cb.shadow, cb.name =...
Forum: oUF (Otravi Unit Frames) 04-11-13, 04:15 AM
Replies: 5
Views: 4,173
Posted By Coldkil
filter auras by duration

may be a newbie quatsion, but i need to filter auras (like player buffs) by duration, so anything that lasts longer than 1 minute for example isn't displayed.

I tried to do that in my...
Forum: oUF (Otravi Unit Frames) 03-15-13, 07:59 AM
Replies: 14
Views: 15,739
Posted By Coldkil
Wrking with my UI i encountered the same problem...

Wrking with my UI i encountered the same problem - arena frames were very basic, mostly because i don't pvp much.

Hence after the request of improving them, i found myself in need to write down the...
Forum: oUF (Otravi Unit Frames) 01-15-13, 01:06 AM
Replies: 5
Views: 4,717
Posted By Coldkil
Thanks a lot! Gonna fix the issue right now.

Thanks a lot! Gonna fix the issue right now.
Forum: oUF (Otravi Unit Frames) 01-14-13, 02:42 AM
Replies: 5
Views: 4,717
Posted By Coldkil
my code http://pastebin.com/33fM9ZnA the error...

my code http://pastebin.com/33fM9ZnA

the error http://pastebin.com/Hmc73Dvi
Forum: oUF (Otravi Unit Frames) 01-13-13, 12:42 PM
Replies: 5
Views: 4,717
Posted By Coldkil
how to disable oUF element by conditionals

I have never needed to do thios so i never tried - i just need the correct syntax.

Basically i use oUF class icons for everyone but warlocks, since i have made my own script. So, while before 5.1 i...
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