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04-07-09, 04:28 AM   #6
haste
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Originally Posted by Yourstruly View Post
Is vehicle switching working as intended yet or is it still plagued?
They work as good as they can on 3.0. We get a secure API solution to improve the situation in 3.1 however, which will most likely make it all quite a lot simpler. Right now we have to code around combat and such, because of the restrictions imposed on secure frames.
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