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Function to cut model frames
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04-09-09, 05:57 PM
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p3lim
A Pyroguard Emberseer
Join Date: Feb 2007
Posts: 1,710
Function to cut model frames
Simple request, alike how textures can be "cut" with :SetTexCoord() I'd like a function to "cut" model frames created by 'CreateFrame('PlayerModel')'
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