Thread: Raid problem
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11-19-10, 02:36 PM   #2
Monolit
A Black Drake
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Join Date: Jan 2006
Posts: 81
I also noticed that problem lately. That usually happens only when some player is d/c out of range or something like that. For some reason tags with 'UNIT_HEALTH' and 'UNIT_NAME_UPDATE' events do not properly update.

It's pretty easy to fix though, just force frequent update on the text region with that tag, e.g.: n.frequentUpdates = 0.5 (0.5 should be enough and not too much to affect unit frames' performance)

I guess it's not the best way (sort of hackish) to do this performance wise, but so far it's the only one I managed to figure out to get rid of that weird behavior.

EDIT: or wait actually never mind ^^
just noticed another topic about this issue:
http://www.wowinterface.com/forums/s...ad.php?t=36869

so I guess updating TagEvents to 'UNIT_NAME_UPDATE UNIT_CONNECTION' should help

Last edited by Monolit : 11-19-10 at 03:08 PM.
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