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05-21-11, 08:11 PM   #2
Dainton
A Flamescale Wyrmkin
 
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Join Date: Jun 2008
Posts: 115
I remember toying around with this a while back and the only way that I was able to get it to work was to force it to wait and then loot the item. This is what I use to loot BoP items while solo.
Code:
local g = CreateFrame("Frame")
g:RegisterEvent("LOOT_BIND_CONFIRM")
g:SetScript("OnEvent", function(self, event, id)
	if GetNumRaidMembers() == 0 and GetNumPartyMembers() == 0 then
		local elapsed = 0
		self:SetScript("OnUpdate", function(self, elap)
			elapsed = elapsed + elap
			if elapsed < 0.2 then
				StaticPopup_Hide("LOOT_BIND")
				return
			end
			elapsed = 0
			ConfirmLootSlot(id)
		end)
	end
end)
I don't know if this is the most efficient method, but it does work.
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