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10-02-13, 01:50 PM   #6
Rainrider
A Firelord
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Join Date: Nov 2008
Posts: 454
When you have say 10k hp missing and a shield for 5k hp, what would the absorb texture look like? From the right part of your first image it seems you have a shield for 156k covering all of your missing hp. Would it be visually easier to read if you grow the absorb texture from health:GetTexture() up to the top of the orb? Sorry if you already do that and I misunderstood you.
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