09-13-05, 09:02 AM
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#3
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Credendo Vides
Join Date: Mar 2004
Posts: 7,134
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Paladins
- New Spell: Hammer of Wrath (Level 44) - Hurls a hammer that strikes an enemy for Holy damage. Only usable on a wounded target.
- Blessing of Sacrifice no longer shares damage with dead Paladins (You can no longer kill Paladin Ghosts).
- Paladins can no longer activate Divine Favor on the previously cast healing spell.
- Seal of the Crusader - Fixed a bug that displayed the incorrect amount of attack power increased by ranks 2, 3 and 5 of the spell.
Priests
- Focused Casting - Mana cost removed. Now no longer triggers the global cooldown on all other spells.
- Vampiric Embrace - Now heals 20% of the damage actually caused (including critical hits, buffs etc...) but now only heals when shadow spells cause the damage.
- Switching to Shadow Form no longer cancels Holy buffs on a priest.
- You can cancel melee combat while mind controlling by clearing the target, like you can normally.
- Blackout - Fixed a bug where rank 2 of the talent wasn't giving a chance to stun.
Rogues
- Riposte - Will now initiate combat when used.
- Deflection - Will now increase parry chance when using Fist Weapons.
- Mace Specialization - The stun effect can now be resisted.
- Shoot Bow/Gun/Crossbow - Should no longer cause a global cooldown on all other abilities.
- The fire damage from the Blazefury Medallion and the Gutgore Ripper's effect should no longer immediately break Gouge.
- Riposte - Fixed a bug where the ability was not usable when a special attack (e.g. Gouge) is parried.
Warlocks
- Inferno - The stun effect can now be resisted. Tooltip updated to reflect enslave duration after the initial summon.
- Spell Lock (Felhunter) - In addition to interrupting spellcasting, it will now silence the target for a short duration.
- Benefits received from the old Master Conjuror talent should now be removed on all Warlocks.
- Firestone - When a Firestone is equipped, it should no longer interrupt tradeskill creation.
- Demonic Sacrifice - All effects gained from sacrificing the pet should no longer be dispellable.
- Conflagrate - The Conflagrate spell is now instant cast. The damage and mana cost has been raised on all ranks of the spell.
- Fear will now cause creatures to flee immediately, even if they are already moving.
- Succubus pets will be smarter about when to use Seduction.
- Succubus pets can now autocast Lesser Invisibility.
- Fixed a bug where Fear and Curse of Recklessness, when used together, would prevent targets from casting spells.
- Fixed a bug where Soul Link and Power Word: Sheild, when used together, would heal the Warlock instead of splitting or absorbing damage.
- Demon Armor - The armor increase will now stack together with Scrolls of Protection.
Warriors
- Deflection - Will now increase parry chance when using Fist Weapons.
- Retaliation - Will now cause a maximum of 30 retaliatory strikes in 15 seconds. In addition, retaliatory strikes will not be possible while stunned.
- Improved Revenge - The stun effect can now be resisted.
- Mace Specialization - The stun effect can now be resisted.
- Retaliation, Recklessness and Shield Wall will no longer be cancelled if you switch stances while the effect is active.
- Shield Slam - Threat caused increased.
- Shoot Bow/Gun/Crossbow - Should no longer cause a global cooldown on all other abilities.
- Sweeping Strikes will now ignore dead targets, and will ignore PvP enabled targets if you are not PvP enabled
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