Originally Posted by Ollem
I went from Displays to #1: Texture, made some selections in styles but then in Actiovation, if got Current Trigger: Unit Health, [UL] Unit: target, [UL] Health 20%, [UL] Operator: <=, Support Triggers: disabled
|
When you say support triggers "disabled", do you mean there are no triggers (as in, you deleted the Player State one) or you've just not selected any?
I'll also add that there's still a bug where those triggers will still be considered 'active' even if you have no target (as it'll say "there's no unit, so therefore it has 0 health").
It works fine for me here, so I'm just wondering.
Edit: Heard back from my ISP, apparently it's a known issue that'll take three days to fix >.>