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07-19-10, 09:54 PM   #46
A Deviate Faerie Dragon
Join Date: Mar 2009
Posts: 15
Casting Bar Latency

Okay, I have a version that I believe to be working that is a mashup of relevant bits from both Quartz and thekCastbar, going to do some more testing then I'll post that here. I also took out some bits from SquidFrame and added the color-changing effect to the health bars. I also had written some code borrowed from SquidFrame that replaced the unit frame portraits with the 3d face models, but it was buggy on the target and target's target frames, and took 7 macro slots, so I just called it a proof of concept and moved on. I'll post those macro sets up here in a little while.

Last edited by NynjaMonkii : 07-21-10 at 03:38 PM.
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