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02-28-14, 04:04 AM   #1
Pyrates
A Cliff Giant
 
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Join Date: Oct 2008
Posts: 77
Events for Ghost, Dead, Offline

Hey, I have the following tag:

Code:
oUF.Tags.Events["enhdead"] = "UNIT_CONNECTION".." PLAYER_UNGHOST".." PLAYER_DEAD".." PLAYER_ALIVE"
oUF.Tags.Methods["enhdead"] = function(u)

	if(UnitIsDead(u)) then
		return 'Dead'
	elseif(UnitIsGhost(u)) then
		return 'Ghost'
	elseif(not UnitIsConnected(u)) then
		return 'Off'
	end
		
end
Seems simple enough. Only, the events never seem to fire... at least the player events, I did not test for unit_connection. If I add "UNIT_HEALTH", everything works as expected, so the tag is ok, the string is there... But this seems wasteful. Does anyone know what's up here or has a better idea? I really want death/ghost/offline in my frames Thanks for any help!
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