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12-11-14, 10:21 PM   #2
Phanx
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Join Date: Mar 2006
Posts: 5,617
I believe you either need to inherit from a predefined cooldown template:

Code:
local Cooldown = CreateFrame("Cooldown", nil, Totem, "CooldownFrameTemplate")
...or manually set the correct textures on your cooldown object; you can see the default ones in Cooldown.xml. I'd suggest just inheriting from the template.
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