Originally Posted by Torhal
The only things that are limited by your latency are un-cached item information (ala GetItemInfo) and inspect info. I've possibly missed a few others, but the point is that most of the API functions are client-side and needlessly calling functions "because it's cleaner" is also needlessly using CPU which might seem innocent until you realize multiple AddOns are sharing the CPU load and all of this quickly adds up.
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Yes, but i'm pretty sure the combat log is not "just" client sided.