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09-21-11, 07:02 PM   #13
SDPhantom
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Should be able to be fixed with a call to frame:SetPropagateKeyboardInput(1) or setting the propagateKeyboardInput boolean attribute in XML. I'm not sure if it just propagates only through its parents or through all frames. I'll have to do some testing with it.

Edit1: This does indeed let keyboard events propagate into non-parent frames too.
Edit2: There seems to be some restrictions, when key events are propagated, only OnKeyDown fires and only for non-modifier keys.
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Last edited by SDPhantom : 09-21-11 at 08:38 PM.
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