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08-17-19, 08:48 AM   #4
Fizzlemizz
I did that?
 
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Join Date: Dec 2011
Posts: 1,877
The _G[] isn't required unless you're looking up the frame name as a string.

Code:
local f = Createframe("Frame", "FizzleFrameX", UIParent)
FizzleFrameX.Texture = FizzleFrameX:CreatTexture()
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Fizzlemizz
Maintainer of Discord Unit Frames and Discord Art.
Author of FauxMazzle, FauxMazzleHUD and Move Pad Plus.
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