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11-11-17, 02:26 PM   #5
JDoubleU00
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Join Date: Mar 2008
Posts: 463
Originally Posted by Tim View Post
Addons were allowed in Vanilla so Classic will be no different. However, things will be updated and some of the restrictions that were put on functions back then and up until now will more than likely continue to be enforced. What does that mean? It means although stuff like addon automation was allowed for majority of Vanilla it will not exist in this version of Classic.

Private server stuff like Seerah said will not be allowed on here ever as it's against Blizzards ToS. People are going to have to accept that fact and accept the fact that addons that currently work for private servers are not going to work for this new Classic version. Blizzard would make no sense to basically revert back to an older styled code base. This version of Classic WoW of course is not going to resemble that actual Vanilla WoW experience but they're going to try their best with all the new tech to do so. Of course purists are still probably going to dab in the private server communities but, who knows, maybe they'll be satisfied with Blizzard's new version.

This new Classic WoW brings up lots of questions in regards to Vanilla.
- Will they revert the world and character models back to Vanilla style?
- Same question as above but in regards to spell animations
- Are they going to revert back to the old talent system and include it's limitations? (ie: 1 spec, 50g max respec cost)
- If they go back to the old talent system will they also reintroduce spells and their ranking system? (ie: healers having like 5 different ranks of 1 heal due to efficiency, etc)
- Will they go back to having a few dungeons how they were instead of strictly 5mans (ie: UBRS being a raid and LBRS being a 5man)
- Will they stick to the 25man limit for raid or go back to the original 40man?
- What kind of timeline for end game progression? (ie: Once Nax40 is out, will that be the end or will they possibly have some kind of server reset every other year or so?)
- Will they change gear to resemble Vanilla stats including the needs for resistance gear?

- Will they have more than 1 types of these servers? (ie: PvE/PvP/RP)
- Will they resemble Vanilla and if you create a character of 1 faction on a PvP server, you then cannot make 1 of the other.
- What about server transfers? (Back then PvE couldn't go to PvP for obvious reasons)
- Will dishonorable kills be reintroduced?

Many upon many more questions that need answering that of course they can't answer yet.
I hope they do the opening of the gates at AQ. I started too late to experience that.
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Last edited by JDoubleU00 : 11-11-17 at 02:30 PM.
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