Originally Posted by SRCarebear
I like the portraits in this, gives something more to the health bar instead of a plain texture. It looks better with all the movement.
I don't know what you mean by the game graphics, I haven't changed anything. It's just wow on ultra.
As for the border on the tooltip, the code to do that is.
Code:
bg:SetPoint("TOPLEFT", GameTooltipStatusBar, -1, 1)
bg:SetPoint("BOTTOMRIGHT", GameTooltipStatusBar, 1, -1)
Just set the background texture insets so that it sticks out 1 pixel.
|
Hm my computer isn't good enough for all the 'cool' graphics then :<
And yes, I agree with the portrait looking better when moving though, sometimes it's just hit and miss.
Hm, can I ask you how you did the borders on all your bars/buffs as well? Was it panels or a custom ButtonFacade skin? I did all those borders in Panels once before, but would be easier to use just a button skin :P
EDIT: Something I've been working on a lil with my iMac's UI.
EDIT2: I can't seem to get the strings working with tiptac, trying to find the place to put them and the right bar... hmm