Originally Posted by TOM_RUS
Pretty sure realmid's are unique, and cases where they are not are connected realms where guid has id of host realm in guid. Battle.net api should still return real unique id is realm.
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Hmm. That does appear to be the case, but it still seems like an argument in favor of handling everything by realm name, since in order to get the real realm ID for players on connected realms you have to first get the realm name from some other method and map that back to the ID; might as well just cut out the middleman. Even the Battle.net API will give you a realm name.