Hi,
thanks for your answer ... it works nicely but it supposes that we always wear the artifact neck ( HEART OF AZEROTH
This happens when I change it
, for another set for example .
So I was looking for a specific "azerite" function that give me back the name of the azerite artifact like the old one works before:
Lua Code:
local _, _, ArtName,ArtIcon,ArtPower,ArtPointsSpent , _, _, _, _, _, _, artifactTier = C_ArtifactUI.GetEquippedArtifactInfo();
Btw thanks for the input. It is much appreciated.