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07-27-16, 04:59 PM   #4
Goldpaw
A Wyrmkin Dreamwalker
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Join Date: Sep 2007
Posts: 56
Hm. Interesting.

I tried something similar a while back. Made a texture with ragged edges like torn paper, set it as a mask, then lowered the alpha of the Minimap so it would look really Diablo'ish. I ran into a problem when being indoors, because it turns out the Minimap itself doesn't respond to alpha changes indoors, anything less than 1 is treated as 0!

BUT... that was the Minimap, I don't think I tried to simply adjust the transparency of the entire mask texture. That might very well be the workaround I was looking for. Because your screenshots are taken indoors, aren't they?