Originally Posted by tenub
I may try making the percentages somewhat transparent, that's actually a good idea, but I will never ever use a pixel font in a single UI. Ever. There's only one UI I know of that uses a pixel font properly and even then I'm not a huge fan of it.
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That's what I used to say. Anyhow, I can't see why you just won't put the numbers on top of the player frame, where you put the name for the target and ToT frames, but I don't judge.
I also think a pixel font would look disastrous with those frames.