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11-05-10, 09:16 PM   #13
Ailae
A Rage Talon Dragon Guard
 
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Join Date: Dec 2007
Posts: 318
It's such a flavour-word, feels like it barely means anything anymore. It's like saying "my goal with this addon was for it to be as efficient as possible". Really? As opposed to what? :P

However, it would be nice to get some sort of context when comparing cpu-measurements. What is 'too much', etc. Or some discussion on best practices, I know there are some available but wouldn't mind skimming through a few more. But I guess it's so tied up in what the addon is trying to do, that it is hard to generalize. For example, is OnUpdate better than Animations, and when? Or when tracking buffs on yourself/others, is it better to use UNIT_AURA, a static OnUpdate-timer or CLEU.

Guess this got a bit long-winded. Anyway, my point was that lightweight and the strive for it has very little bearing in the grand scheme of things. Unless you're really crammed for HD-space.
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