Hi there,
im having trouble with some of my Tags not updating properly and was hoping someone could enlighten me. Essentially, I have written tags that check the player for certain raidbuffs and show a reminder if one is missing. (The concept is that if there is someone in the raid who should be buffing you, but isn't, the tag will tell you.)
It all works fine and dandy, however, the updates only occur when a unit aura changes, despite the fact that I have also listed
RAID_ROSTER_UPDATE
PARTY_MEMBERS_CHANGED
as events for the tag. Code is a bit cluttered, but it should be readable:
Code:
local function isRaid()
if GetNumRaidMembers() > 0 then return true else return false end
end
local function classcount(buffclass)
local count = 0
for i = 1, GetNumRaidMembers() do
_, _, _, _, _, fileName, zone, online = GetRaidRosterInfo(i)
if fileName == buffclass and online == 1 then count = count +1 end
end
if class == buffclass then count = count -1 end
return count
end
local function bos(buffclass)
local count = classcount(buffclass)
for i = 1,40 do
name = UnitAura('player', i, 'HELP')
if name == 'Greater Blessing of Sanctuary' then count = count -1 else end
end
return count
end
Code:
oUF.Tags['[PalaB2]'] = function(u) if isRaid() then
if bos('PALADIN') >= 2 then
if class == 'DRUID' then
if (not UnitAura(u, 'Blessing of Might') and not UnitAura(u, 'Greater Blessing of Might')) then return 'BoM' else return '' end
else
if (not UnitAura(u, 'Blessing of Wisdom') and not UnitAura(u, 'Greater Blessing of Wisdom')) then return 'BoW' else return '' end
end
end
end
end
Code:
oUF.TagEvents['[PalaB2]'] = 'UNIT_AURA RAID_ROSTER_UPDATE PARTY_MEMBERS_CHANGED'
This is only one example tag. It does work fine, it just doesn't update when someone leaves the raid, joins the raid or goes linkdead, which is rather important to me. Anyone got any pointers?