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12-17-17, 01:06 AM   #4
Tim
A Rage Talon Dragon Guard
 
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Join Date: Apr 2008
Posts: 309
Well still running into an issue...

Code:
local rank = C_ArtifactUI.GetRelicSlotRankInfo(1)
This will show rank 1 even if the 1st passive wasn't taken in the crucible so... have to figure out a way to determine if the 1st passive was taken in the crucible.
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