Thread: WeakAuras error
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07-02-18, 09:11 AM   #1
faxthemax
A Deviate Faerie Dragon
Join Date: Oct 2016
Posts: 12
WeakAuras error

With the current relase I have encountered a problem with weakauras, iit does not work but I do not know what goes into conflict. Report the log:
x1 WeakAuras\WeakAuras-2.5.12.lua:1154: attempt to call method 'Collapse' (a nil value)
Stack: WeakAuras\WeakAuras-2.5.12.lua:1154: in function 'Pause'
...terface\WeakAurasOptions\WeakAurasOptions-2.5.12.lua:1301: in function 'ShowOptions'
...terface\WeakAurasOptions\WeakAurasOptions-2.5.12.lua:1276: in function 'ToggleOptions'
WeakAuras\WeakAuras-2.5.12.lua:78: in function 'OpenOptions'
WeakAuras\WeakAuras-2.5.12.lua:98: in function '?'
FrameXML\ChatFrame.lua:4547: in function 'ChatEdit_ParseText'
FrameXML\ChatFrame.lua:4215: in function 'ChatEdit_SendText'
FrameXML\ChatFrame.lua:4251: in function 'ChatEdit_OnEnterPressed'
[string "*:OnEnterPressed"]:1: in function <[string "*:OnEnterPressed"]:1>
Time: 2018/07/02 17:10:42 Index: 4/4
Locals:
(for generator) = <function> defined =[C]
(for state) = <table> {
AotE up = <table> {}
Hunter = <table> {}
}
(for control) = "AotE up"
id = "AotE up"
region = <table> {
regionType = "icon"
region = <unnamed> {}
}
(*temporary) = nil
(*temporary) = <unnamed> {
0 = <userdata>
GetYOffset = <function> defined @WeakAuras\RegionTypes\RegionPrototype.lua:229
values = <table> {}
xOffset = 104
adjustedMax = false
adjustedMin = false
expirationTime = 1.#INF
anchorPoint = "CENTER"
GetXOffset = <function> defined @WeakAuras\RegionTypes\RegionPrototype.lua:225
SetYOffset = <function> defined @WeakAuras\RegionTypes\RegionPrototype.lua:221
icon = <unnamed> {}
SetOffset = <function> defined @WeakAuras\RegionTypes\RegionPrototype.lua:208
keepAspectRatio = false
SetAnchor = <function> defined @WeakAuras\RegionTypes\RegionPrototype.lua:195
SendChat = <function> defined @WeakAuras\RegionTypes\RegionPrototype.lua:167
stickyDuration = false
toShow = true
height = 47
useAuto = true
SetOffsetAnim = <function> defined @WeakAuras\RegionTypes\RegionPrototype.lua:233
frameId = "aote_up"
cloneId = ""
xOffsetAnim = 0
yOffsetAnim = 0
regionType = "icon"
stacks = <unnamed> {}
scaley = 1
relativePoint = "CENTER"
scalex = 1
SoundStop = <function> defined @WeakAuras\RegionTypes\RegionPrototype.lua:113
SoundPlay = <function> defined @WeakAuras\RegionTypes\RegionPrototype.lua:152
yOffset = -83
SoundRepeatStop = <function> defined @WeakAuras\RegionTypes\RegionPrototype.lua:104
text2 = <unnamed> {}
id = "AotE up"
ResetPosition = <function> defined @WeakAuras\RegionTypes\RegionPrototype.lua:189
relativeTo = <unnamed> {}
width = 47
SetXOffset = <function> defined @WeakAuras\RegionTypes\RegionPrototype.lua:217
MSQGroup = <table> {}
inverse = false
SetFrameLevel = <function> defined @WeakAuras\RegionTypes\Icon.lua:208
duration = 0
button = <unnamed> {}
cooldown = WeakAurasCooldownaote_up {}
RunCode = <function> defined @WeakAuras\RegionTypes\RegionPrototype.lua:171
}
(*temporary) = "attempt to call method 'Collapse' (a nil value)"
paused = true
pairs = <function> defined =[C]
regions = <table> {
AotE up = <table> {}
Hunter = <table> {}
}
clones = <table> {}
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