WoWInterface - View Single Post - Detecting a spell sound or registering a callback on it
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03-07-18, 08:51 PM   #12
A Theradrim Guardian
Join Date: Nov 2017
Posts: 64
Originally Posted by semlar View Post
The only thing I'd worry about is if the pool can potentially be cast, but not hit its initial target, like if Envenom kills its target and then spawns a pool at its location (if that's even possible).
I guess this is strongly possible!

Originally Posted by semlar View Post
Alright, I think this graph should show both the casts and the damage events in the same list.
Damn... warcraftlogs seems super handy... The only thing that I could've done with it is just checking my scores D:

+ Guess I should do some research (or experiment) on how Poison Bomb works.
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