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08-16-16, 08:53 PM   #9
Xaemyl
A Murloc Raider
 
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Join Date: Jan 2009
Posts: 5
Originally Posted by Thrumbar View Post
The scroll texture is because of this line in the NxQuest.lua

5467 t:SetTexture ("Interface\\QuestFrame\\QuestBG", true, true)

Change that to

5467 t:SetColorTexture (.7, .7, .5, .7)

In other words

texture:SetColorTexture(r, g, b[, a]);
Arguments
r
Number (0.0 to 1.0) - Red component.
g
Number (0.0 to 1.0) - Green component.
b
Number (0.0 to 1.0) - Blue component.
a
Number (0.0 to 1.0) - Alpha component (1.0 is opaque, 0.0 is transparent). The default value is 1.0.


Will remove the scroll texture and make the background a solid olive grey.
I set it all to 0.0 and all is inky black goodness. Thanks!

Originally Posted by jeffy162 View Post
Hmmm....... Y'know, I just never even noticed that. My apologies Xaemyl, and Thank You, Thrumbar, for giving us the "fix" for it. But, I think I'm going to leave my Carbonite alone, because, like I said: "Y'know, I just never even noticed that.". Plus I use a "custom" skin set-up for my Carbonite, so, I just don't think it's worth it to me.
No problem. Chock it up to inadequate articulation on my part.

Originally Posted by ircdirk View Post
Maybe in spare time ill add option for solid background (checkbox).
I know there's lots more to be done with maps and stuff, so I'm patient. Another cool thing/request would be to add an option to make the quests in the watcher be able to be right justified, but that's probably a pipedream at this point. lol

Last edited by Xaemyl : 08-16-16 at 09:10 PM. Reason: an addition
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