Thread: FPS drop
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12-27-14, 07:48 PM   #15
Chazzfazzle
A Murloc Raider
 
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Join Date: Dec 2014
Posts: 7
Re: FPS Drop

Been using the version you put up on git for a couple of days and I gotta say this feels like the carbonite of old. Before you took it over the maps were always a little jittery. The only times it is noticeable are when the map scrambles after you hearth and take your first step, it's more of a blocky transition than the smooth pan it was, which doesn't matter because you see it for all of 2 seconds, and when running through a major city since the zoom is so great you get about half off center before the map tracks you back and you get this kind of push and pull effect, and again that doesn't matter. Carbonite has done that through out it's entire existence. As for the fps issues I am getting a 10 to 30 fps gain depending on the zone and continent I am in. And that is with all modules active. I have to say job well done!
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