Originally Posted by Flarin
I watched the vids online and fell in love with the graphics and the idea of "your character is what you make of it" - get beat on alot in melee? your armor goes up. Cast a bunch of ranged spells? Your magic goes up. Etc. Interesting concept and I can see aspects of why its not an MMORPG.
|
This kind of system was in FFXI. Your magic and weapon skills leveled up as you used them, your defensive skills leveled as you got hit, etc.
To a lesser extent and up until Cata, WoW had this system too. You get hit a lot, your defense skill goes up, which governed how often you received a special kind of crit called a "crushing blow". Weapon skill controlled hit and crit rates.