White will be dominant, however as health depletes the health value's color will change: white > yellow > orange > red. The number is big enough and in a pretty visible position for not being able to miss it, me thinks.
I don't want to do the same like Hank, because I want to keep the flexibility of easy font changing.
I just made my own version of the font, just need to add accents, and some other special cases to it.