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02-14-14, 02:14 AM   #3
zork
A Pyroguard Emberseer
 
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Why don't you use a 3D model of the actual player zoomed to face?

Currently your character portrait is just another indicator of the class.

With http://wowprogramming.com/docs/api/SetPortraitTexture you could flatten the 3D model.
If the result is a round texture you need to apply a settexcoord first.
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Last edited by zork : 02-14-14 at 02:21 AM.
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