I've had that weird idea to add a backdrop to my buffs/debuffs buttons.
I've tried different ways, creating an invisible frame with a backdrop, adding a backdrop to the buttons themselves, but that didn't quite work.
So hmm the question is, is that even possible, basically add a backdrop on buffs/debuffs buttons like i did on normal frames ?
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if (sizeof(workload) > sizeof(brain_capacity)) { die('System Overload'); }
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