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09-08-13, 09:07 AM   #23
A Theradrim Guardian
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Join Date: Jul 2012
Posts: 66
Just tested the IsInProvingGround() function and it will only return 1 after the player has talked to the NPC inside the scenario and the timer has finished counting down.

Lua Code:
  1. local inProvingGround = IsInProvingGround();
  2.   --Returns: nil or 1.
  3.   --Remarks: Will only return 1 after the countdown timer has finished when the player is inside the proving grounds scenario.
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